Lightning
Jump to navigation
Jump to search
Lightning | |||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Lightning is an attack spell.
Spell Description[edit]
For all battle-minded spellcasters, this is a real alternative to fire-based attack spells. Casting Lightning will shoot a bolt of lightning at the target. No armour can stop the electric damage, and it is so fast it will always hit. But the disadvantage of the spell is, that it causes less damage than fire spells while having higher costs due to the need for mandrake root.
In Ultima IX the spell became much easier to use and weak enemies die after only one hit, while stronger foes need to be hit several times. However, a delay in casting provides the enemy another advantage.
Lore[edit]
“ | Hurls a powerful bolt of lightning at your opponent. – from Compendium (Ultima VI)
|
---|
“ | Hurls a bolt of arcane energy at your opponent. – from Player’s Guide (Ultima Underworld)
|
---|
“ | This spell enables the mage to cast a bolt of lightning that will strike his target. This lightning is so destructive that no armor can protect its wearer from it. – from The Book of Fellowship (Ultima VII)
|
---|
“ | This spell hurls a bolt of arcane energy at an opponent. – from Player’s Guide (Ultima Underworld II)
|
---|
“ | This spell shoots a bolt of electrical energy at a specified target. |
---|
“ | This elegant conjure brings the elemental energy of air in friction to the hand of the spellcaster who projects it forward as a bolt of lightning. Weaker creatures may receive fatal shocks, while sturdier creatures may be shocked to find themselves rendered hairless. Be warned, for the mirthful sight of a bald goblin may give the advantage to him. |
---|
Gallery[edit]
Shooting a lightning bolt in Ultima VII
Casting Lightning in Ultima IX
See Also[edit]
External Links[edit]
Ultima Underworld Spells | |
---|---|
1st Circle | Create Food ☥ Light ☥ Locate ☥ Magic Arrow ☥ Resist Blows ☥ Stealth |
2nd Circle | Cause Fear ☥ Detect Monster ☥ Jump ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall |
3rd Circle | Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Water Walk |
4th Circle | Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Resist Fire |
5th Circle | Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead |
6th Circle | Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis |
7th Circle | Ally ☥ Confusion ☥ Fly ☥ Invisibility ☥ Reveal |
8th Circle | Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor |
Ultima VII Spells | |
---|---|
Linear | Awaken ☥ Douse ☥ Fireworks ☥ Glimmer ☥ Help ☥ Ignite ☥ Thunder ☥ Weather |
1st Circle | Awaken All ☥ Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate |
2nd Circle | Destroy Trap ☥ Enchant ☥ Fire Blast ☥ Great Light ☥ Mass Cure ☥ Protection ☥ Telekinesis ☥ Wizard Eye |
3rd Circle | Curse ☥ Heal ☥ Paralyze ☥ Peer ☥ Poison ☥ Protect All ☥ Sleep ☥ Swarm |
4th Circle | Conjure ☥ Lightning ☥ Mark ☥ Mass Curse ☥ Recall ☥ Reveal ☥ Seance ☥ Unlock Magic |
5th Circle | Charm ☥ Dance ☥ Dispel Field ☥ Explosion ☥ Fire Field ☥ Great Heal ☥ Invisibility ☥ Mass Sleep |
6th Circle | Cause Fear ☥ Clone ☥ Fire Ring ☥ Flame Strike ☥ Magic Storm ☥ Poison Field ☥ Sleep Field ☥ Tremor |
7th Circle | Create Gold ☥ Death Bolt ☥ Delayed Blast ☥ Energy Field ☥ Energy Mist ☥ Mass Charm ☥ Mass Might ☥ Restoration |
8th Circle | Armageddon ☥ Death Vortex ☥ Invisibility All ☥ Mass Death ☥ Resurrect ☥ Summon ☥ Swordstrike ☥ Time Stop |
Ultima Underworld II Spells | |
---|---|
1st Circle | Bounce ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows |
2nd Circle | Cause Fear ☥ Deadly Seeker ☥ Jump ☥ Lesser Heal ☥ Flame Rune ☥ Slow Fall |
3rd Circle | Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Lightning ☥ Negate Hunger ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Valor ☥ Water Walk |
4th Circle | Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin |
5th Circle | Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Paralysis Rune ☥ Smite Undead ☥ Telekinesis |
6th Circle | Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning |
7th Circle | Enchant Item ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave |
8th Circle | Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe |
Ultima IX Spells | |
---|---|
Linear | Stone ☥ Gust ☥ Ignite ☥ Douse |
1st Circle | Create Reagents ☥ Lightning Bolt ☥ Light ☥ Light Heal |
2nd Circle | Crystal Barrier ☥ Ethereal Sight ☥ Infernal Armor ☥ Cure |
3rd Circle | Charm ☥ Telekinesis ☥ Fireball ☥ Fog |
4th Circle | Time Stop ☥ Wizard Eye ☥ Day ☥ Freeze |
5th Circle | Summon Undead ☥ Levitate ☥ Bolt of Flame ☥ Full Heal |
6th Circle | Meteorite ☥ Invisibility ☥ Ring of Fire ☥ Mana Breath |
7th Circle | Death ☥ Teleport ☥ Summon Demon ☥ Frost Storm |
8th Circle | Earthquake ☥ Lightning Storm ☥ Inferno ☥ Searing Rain |