Columna's Intuition

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Columna's Intuition
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Ultima VII Part Two
Incantation: Wis Jux Ylem
Reagents: BP, GA
Circle: 3rd

Columna's Intuition is a spell that allows the caster to detect nearby creatures.

Spell Description[edit]

This spell is a creation of the eponymous sorceress. Columna's Intuition makes it easier to identify possible foes by surrounding all living creatures in the vicinity of the caster with a halo. Thus even in darkness it is easy to prepare for threats. However, the range of the spell is short and it does not work on invisible opponents.

Lore[edit]

“ This spell identifies sources of possible danger by imbuing the source with radiant luminescence. This spell is noticeably more effective away from populated areas.


Gallery[edit]

See Also[edit]

Ultima VII Part Two Spells
1st Circle Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate ☥ Telekinesis
2nd Circle Awaken ☥ Destroy Trap ☥ False Coin ☥ Cold Blast ☥ Great Light ☥ Heal ☥ Mass Cure ☥ Protection
3rd Circle Chill ☥ Columna's Intuition ☥ Curse ☥ Enchant Missiles ☥ Paralyze ☥ Protect All ☥ Sleep ☥ Translation
4th Circle Blink ☥ Create Soul Prism ☥ Deter ☥ Flash ☥ Mass Curse ☥ Reveal ☥ Transcribe ☥ Unlock Magic
5th Circle Conjure ☥ Dispel Field ☥ Explosion ☥ Great Heal ☥ Invisibility ☥ Mass Sleep ☥ Summon Shade ☥ Surprise
6th Circle Betray ☥ Cause Fear ☥ Cold Strike ☥ Create Ammo ☥ Create Automaton ☥ Dispel Illusion ☥ Fire Field ☥ Fire Ring
7th Circle Energy Field ☥ Energy Mist ☥ Lightning ☥ Mass Awaken ☥ Mass Might ☥ Poison Mist ☥ Restoration ☥ Vibrate
8th Circle Create Ice ☥ Delayed Blast ☥ Fetch ☥ Firesnake ☥ Invoke Snow Serpent ☥ Mind Blast ☥ Serpent Bond ☥ Swordstrike
9th Circle Death Vortex ☥ Imbalance ☥ Invisibility All ☥ Mass Death ☥ Spiral Missile ☥ Stop Storm ☥ Summon ☥ Time Stop