False Coin

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False Coin
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Ultima VII Part Two
Incantation: Rel Ylem
Reagents: NS, SA
Circle: 2nd

False Coin is a spell on the Serpent Isle that generates cash.

Spell Description[edit]

Casting False Coin on a pile of coins, regardless of which currency, creates five more stacks of said currency of the same worth. It is unknown how this endeavor of the mages of Moonshade has not been used to cause serious inflation, as it is very easy to cast and cheap, compared to the potential profit. However, there are other currencies on Serpent Isle which are not coinage, on which this spell has no effect.

Lore[edit]

Goldcoins-U5NES.jpg
When cast upon any coin, this spell creates five such coins in its place. However, the spell will fail when cast upon another such magically created duplicate.


Trivia[edit]

  • Due to the fact that all money changers die later in the game, some of the still usable currencies and the ability of this spell are needed to replicate enough for the few buying opportunities left:

Gallery[edit]

See Also[edit]

Ultima VII Part Two Spells
1st Circle Create FoodCureDetect TrapGreat DouseGreat IgniteLightLocateTelekinesis
2nd Circle AwakenDestroy TrapFalse CoinCold BlastGreat LightHealMass CureProtection
3rd Circle ChillColumna's IntuitionCurseEnchant MissilesParalyzeProtect AllSleepTranslation
4th Circle BlinkCreate Soul PrismDeterFlashMass CurseRevealTranscribeUnlock Magic
5th Circle ConjureDispel FieldExplosionGreat HealInvisibilityMass SleepSummon ShadeSurprise
6th Circle BetrayCause FearCold StrikeCreate AmmoCreate AutomatonDispel IllusionFire FieldFire Ring
7th Circle Energy FieldEnergy MistLightningMass AwakenMass MightPoison MistRestorationVibrate
8th Circle Create IceDelayed BlastFetchFiresnakeInvoke Snow SerpentMind BlastSerpent BondSwordstrike
9th Circle Death VortexImbalanceInvisibility AllMass DeathSpiral MissileStop StormSummonTime Stop