Summon Shade

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Summon Shade
Sisush.gif
Ultima VII Part Two
Incantation: Kal Wis Corp
Reagents: BM, MR, NS, SS, SA
Circle: 5th

Summon Shade a spell for contacting the dead.

Spell Description[edit]

Similar to the Seance spell, Summon Shade will call back a spirit, but to its mortal remains. Once that is fulfilled, the mage can speak with it. In order to do so, a personal item of the person in question must be used. If this is not done properly, the spell will fail and disastrous consequences ensue. This spell is a specialty of the necromage Mortegro on Serpent Isle and only he knows the secret.

Trivia[edit]

  • This spell in not mentioned in the game's documentation.
  • If this spell is cast from the only scroll to appear in the game, the player will be blocked, as this spell must be cast twice.

See Also[edit]

Ultima VII Part Two Spells
1st Circle Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate ☥ Telekinesis
2nd Circle Awaken ☥ Destroy Trap ☥ False Coin ☥ Cold Blast ☥ Great Light ☥ Heal ☥ Mass Cure ☥ Protection
3rd Circle Chill ☥ Columna's Intuition ☥ Curse ☥ Enchant Missiles ☥ Paralyze ☥ Protect All ☥ Sleep ☥ Translation
4th Circle Blink ☥ Create Soul Prism ☥ Deter ☥ Flash ☥ Mass Curse ☥ Reveal ☥ Transcribe ☥ Unlock Magic
5th Circle Conjure ☥ Dispel Field ☥ Explosion ☥ Great Heal ☥ Invisibility ☥ Mass Sleep ☥ Summon Shade ☥ Surprise
6th Circle Betray ☥ Cause Fear ☥ Cold Strike ☥ Create Ammo ☥ Create Automaton ☥ Dispel Illusion ☥ Fire Field ☥ Fire Ring
7th Circle Energy Field ☥ Energy Mist ☥ Lightning ☥ Mass Awaken ☥ Mass Might ☥ Poison Mist ☥ Restoration ☥ Vibrate
8th Circle Create Ice ☥ Delayed Blast ☥ Fetch ☥ Firesnake ☥ Invoke Snow Serpent ☥ Mind Blast ☥ Serpent Bond ☥ Swordstrike
9th Circle Death Vortex ☥ Imbalance ☥ Invisibility All ☥ Mass Death ☥ Spiral Missile ☥ Stop Storm ☥ Summon ☥ Time Stop