Firesnake

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Firesnake
Sifsnk.gif
Ultima VII Part Two
Incantation: Kal Vas Frio Grav
Reagents: BP, BM, MR, NS
Circle: 8th

Firesnake is an attack spell only found on the Serpent Isle.

Spell Description[edit]

Casting Firesnake throws a line of Fire Fields at the mage’s enemies, which end at the target’s location with a powerful explosion. The fields remain, even after the explosion. While certainly quite destructive, the high reagent cost offsets its usefulness.

Lore[edit]

This spell sends a trail of fire from the caster, across anything in the way, to explode at its target.

Trivia[edit]

  • The spell is bugged and does not work at all and just fizzles out. It worked in the 1.07 beta but then got broken on the way to the final game.
  • When being fixed by patching the code, the fire of the spell is red instead of the blue as per the Words of Power. The same goes for the picture on the spell scrolls. Also, the spell is misspelled on the scrolls.
  • The spell originally was supposed to be Summon Defender, but it got changed during development. Oddly, the final's Fire Snake scroll graphic has what looks to be an appropriate incantation for Summon Defender written on it: Kal Sanct, meaning "summon protection".

Gallery[edit]

See Also[edit]

Ultima VII Part Two Spells
1st Circle Create FoodCureDetect TrapGreat DouseGreat IgniteLightLocateTelekinesis
2nd Circle AwakenDestroy TrapFalse CoinCold BlastGreat LightHealMass CureProtection
3rd Circle ChillColumna's IntuitionCurseEnchant MissilesParalyzeProtect AllSleepTranslation
4th Circle BlinkCreate Soul PrismDeterFlashMass CurseRevealTranscribeUnlock Magic
5th Circle ConjureDispel FieldExplosionGreat HealInvisibilityMass SleepSummon ShadeSurprise
6th Circle BetrayCause FearCold StrikeCreate AmmoCreate AutomatonDispel IllusionFire FieldFire Ring
7th Circle Energy FieldEnergy MistLightningMass AwakenMass MightPoison MistRestorationVibrate
8th Circle Create IceDelayed BlastFetchFiresnakeInvoke Snow SerpentMind BlastSerpent BondSwordstrike
9th Circle Death VortexImbalanceInvisibility AllMass DeathSpiral MissileStop StormSummonTime Stop