Mass Death

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Mass Death
U7mssdth.gif
Ultima VII Part Two
Incantation: Vas Corp
Reagents: BM, BS, GA, GS, MR, NS
Circle: 9th
Ultima VII
Incantation: Vas Corp
Reagents: BM, GA, GS, MR, NS
Circle: 8th
Ultima VI
Name: Mass Kill
Incantation: Vas Corp
Reagents: BP, MR, NS, SA
Circle: 8th
The Forge of Virtue
Incantation: unknown
Reagents: unknown
Circle: 8th

Mass Death – also known as Mass Kill – is one of the most potent attack spells.

Spell Description[edit]

Should all other ways of dealing with the caster's foe fail, if the party is surrounded by enemies ready to strike them down, then – and only then – should Mass Death be used. Once cast, it leeches on the life force of the caster and his companions, to create a literal wave of death. The end result is as amazing as it is horrible. All the foes in sight are instantly slaughtered. The huge dangers involved in this spell should be a warning, since it could easily cause the caster's death if already weakened!

History[edit]

The spell worked somewhat differently in earlier ages. Such powerful magic was first developed during the Age of Darkness in Ultima III, where the spells P and Zxkuqyb killed multiple foes but had no drawbacks apart from high mana consumption. Research into such spell then was stopped and it was not until the time of Ultima VI in the late Age of Enlightenment that this type of spell resurfaced. In that time the spell was being cast towards a destination of choice, where it would explode outward, killing everything in its vicinity – even the caster if he were too close.

It was only at the dawn of the Age of Armageddon that the version of spell seen nowadays was developed.

Lore[edit]

“ Sends lethal bolts of energy toward all nearby beings.


“ This spell causes everyone in sight (except of the mage and his party) to instantly drop dead.


“ This very powerful spell instantly slays all enemies in view of the caster. However, the extreme amount of ether energy required to cast Mass Death leaves the caster near death as well.


Trivia[edit]

  • Balthan, in Lynn Abbey's Ultima Saga, illuminates scrolls for the wizard Felespar. The ones he was working on when Blackthorn kidnapped the councilman were Eighth Circle magic, including spells that can "slay a man wherever he stood".[1]
  • In the SNES-port of Ultima VI the spell name was changed to Mass Destroy.
  • In game mechanics, in Ultima VII the spell reduces the hit points of the party members to a minimum, the screen turns red for 1–2 seconds, then all foes die. During these seconds, the party is therefore vulnerable.
  • The spell is especially useful in Ultima VII Part Two in the park in the lower levels of Skullcrusher. While the huge horde of gremlins attacking the party can only seldomly land a hit, they in turn are difficult to hit and slow down the game. Running through the park and then casting this spell does take care of the problem quickly.

Gallery[edit]

See Also[edit]

References[edit]

  1. ↑ Abbey, Lynn. The Forge of Virtue. Questar Fantasy: 1991. Page 251.
Ultima VI Spells
1st Circle Create Food ☥ Detect Magic ☥ Detect Trap ☥ Dispel Magic ☥ Douse ☥ Harm ☥ Heal ☥ Help ☥ Ignite ☥ Light
2nd Circle Infravision ☥ Magic Arrow ☥ Poison ☥ Reappear ☥ Sleep ☥ Telekinesis ☥ Trap ☥ Unlock Magic ☥ Untrap ☥ Vanish
3rd Circle Curse ☥ Dispel Field ☥ Fireball ☥ Great Light ☥ Magic Lock ☥ Mass Awaken ☥ Mass Sleep ☥ Peer ☥ Protection ☥ Repel Undead
4th Circle Animate ☥ Conjure ☥ Disable ☥ Fire Field ☥ Great Heal ☥ Locate ☥ Mass Dispel ☥ Poison Field ☥ Sleep Field ☥ Wind Change
5th Circle Energy Field ☥ Explosion ☥ Insect Swarm ☥ Invisibility ☥ Lightning ☥ Paralyze ☥ Pickpocket ☥ Reveal ☥ Seance ☥ X-Ray
6th Circle Charm ☥ Clone ☥ Confuse ☥ Flame Wind ☥ Hail Storm ☥ Mass Protect ☥ Negate Magic ☥ Poison Wind ☥ Replicate ☥ Web
7th Circle Chain Bolt ☥ Enchant ☥ Energy Wind ☥ Fear ☥ Gate Travel ☥ Kill ☥ Mass Curse ☥ Mass Invisibility ☥ Wing Strike ☥ Wizard Eye
8th Circle Armageddon ☥ Death Wind ☥ Eclipse ☥ Mass Charm ☥ Mass Kill ☥ Resurrect ☥ Slime ☥ Summon ☥ Time Stop ☥ Tremor
Ultima VII Spells
Linear Awaken ☥ Douse ☥ Fireworks ☥ Glimmer ☥ Help ☥ Ignite ☥ Thunder ☥ Weather
1st Circle Awaken All ☥ Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate
2nd Circle Destroy Trap ☥ Enchant ☥ Fire Blast ☥ Great Light ☥ Mass Cure ☥ Protection ☥ Telekinesis ☥ Wizard Eye
3rd Circle Curse ☥ Heal ☥ Paralyze ☥ Peer ☥ Poison ☥ Protect All ☥ Sleep ☥ Swarm
4th Circle Conjure ☥ Lightning ☥ Mark ☥ Mass Curse ☥ Recall ☥ Reveal ☥ Seance ☥ Unlock Magic
5th Circle Charm ☥ Dance ☥ Dispel Field ☥ Explosion ☥ Fire Field ☥ Great Heal ☥ Invisibility ☥ Mass Sleep
6th Circle Cause Fear ☥ Clone ☥ Fire Ring ☥ Flame Strike ☥ Magic Storm ☥ Poison Field ☥ Sleep Field ☥ Tremor
7th Circle Create Gold ☥ Death Bolt ☥ Delayed Blast ☥ Energy Field ☥ Energy Mist ☥ Mass Charm ☥ Mass Might ☥ Restoration
8th Circle Armageddon ☥ Death Vortex ☥ Invisibility All ☥ Mass Death ☥ Resurrect ☥ Summon ☥ Swordstrike ☥ Time Stop
Ultima VII Part Two Spells
1st Circle Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate ☥ Telekinesis
2nd Circle Awaken ☥ Destroy Trap ☥ False Coin ☥ Cold Blast ☥ Great Light ☥ Heal ☥ Mass Cure ☥ Protection
3rd Circle Chill ☥ Columna's Intuition ☥ Curse ☥ Enchant Missiles ☥ Paralyze ☥ Protect All ☥ Sleep ☥ Translation
4th Circle Blink ☥ Create Soul Prism ☥ Deter ☥ Flash ☥ Mass Curse ☥ Reveal ☥ Transcribe ☥ Unlock Magic
5th Circle Conjure ☥ Dispel Field ☥ Explosion ☥ Great Heal ☥ Invisibility ☥ Mass Sleep ☥ Summon Shade ☥ Surprise
6th Circle Betray ☥ Cause Fear ☥ Cold Strike ☥ Create Ammo ☥ Create Automaton ☥ Dispel Illusion ☥ Fire Field ☥ Fire Ring
7th Circle Energy Field ☥ Energy Mist ☥ Lightning ☥ Mass Awaken ☥ Mass Might ☥ Poison Mist ☥ Restoration ☥ Vibrate
8th Circle Create Ice ☥ Delayed Blast ☥ Fetch ☥ Firesnake ☥ Invoke Snow Serpent ☥ Mind Blast ☥ Serpent Bond ☥ Swordstrike
9th Circle Death Vortex ☥ Imbalance ☥ Invisibility All ☥ Mass Death ☥ Spiral Missile ☥ Stop Storm ☥ Summon ☥ Time Stop
Spells of the Ultima Saga
Linear dust-be-gone ☥ handfire ☥ hearthfire ☥ mother's-voice ☥ rust-proof ☥ soothing hands ☥ stir-the-pot
1st Circle An Nox ☥ An Zu ☥ In Lor ☥ Mani
2nd Circle Rel Hur
3rd Circle Kal Wis Por Mani ☥ Vas Flam ☥ Vas Lor
4th Circle Des Por ☥ In Sanct
5th Circle Rel Tym ☥ Vas Tym Sanct Grav
6th Circle An Xen Ex ☥ Des Por Vas ☥ In Vas Sanct
7th Circle Sanct Lor ☥ Xen Corp
8th Circle An Tym ☥ In Mani Corp ☥ Vas Corp ☥ Vas Rel Por
Spellweaving Arcane Stairway ☥ Time Wall
Dark Magic Enthrall ☥ Scry ☥ Nightmare ☥ Summon Gazer ☥ Create Miasma ☥ Call Shadowlord