Resist Blows

From Ultima Codex
Jump to navigation Jump to search
Resist Blows
Uw2.magicrune.BET.pngUw2.magicrune.IN.pngUw2.magicrune.SANCT.png
CollapseUltima Underworld II
Alttext:uw2.spellicon.resistblows.png

Bet UW2.pngIn UW2.pngSanct UW2.png

Incantation: Bet In Sanct
Circle: 1st
Mana: 3
Ultima Underworld
Alttext:Uw1.spellicon.resistblows.png
Alttext:uw1psx.spellicon.resistblows.png

Uw1.runestone.Bet.pngUw1.runestone.In.pngUw1.runestone.Sanct.png

Incantation: Bet In Sanct
Circle: 1st
Mana: 3

Resist Blows is a runic spell that protects the caster.

Spell Description[edit]

Resist Blows grants its caster magical protection roughly equivalent to wearing a full suit of armour, and can be a valuable means of defense for a magician with limited access to equipment. While not offering nearly as much protection as the related spells, Thick Skin and Iron Flesh, this enchantment is generally workable by even the most inexperienced of spell casters and requires comparatively little mana to invoke.

Lore[edit]

ResblowsiconUW2.png
Has the same effect as wearing a suit of head-to-toe armor.
ResblowsiconUW2.png
This spell offers the same protection as a suit of head-to-toe armor.

Trivia[edit]

See Also[edit]

Ultima Underworld Spells
1st Circle Create FoodLeapLightMagic ArrowResist BlowsStealth
2nd Circle CurseCause FearDetect MonsterLesser HealRune of WardingSlow Fall
3rd Circle ConcealLightningNight VisionSpeedStrengthen DoorThick Skin
4th Circle Resist FireHealLevitatePoisonRemove TrapWater Walk
5th Circle Cure PoisonFireballMissile ProtectionName EnchantmentOpenSmite Undead
6th Circle DaylightGate TravelGreater HealParalyzeSheet LightningTelekinesis
7th Circle AllyFlyInvisibilityConfusionRevealSummon Monster
8th Circle ArmageddonFlame WindFreeze TimeIron FleshRoaming SightTremor
Ultima Underworld II Spells
1st Circle BouncingCreate FoodDetect TrapLightLocateLuckMagic ArrowResist Blows
2nd Circle Cause FearDeadly SeekerDispel HungerLeapLesser HealRune of FlameSlow FallValor
3rd Circle BleedingCure PoisonDispel RuneElectrical BoltNight VisionRepel UndeadSpeedWater Walk
4th Circle FlameproofFrostHealMissile ProtectionPoison WeaponRemove TrapStudy MonsterThick Skin
5th Circle FireballLevitateMendingName EnchantmentOpenRune of StasisSmite UndeadTelekinesis
6th Circle CharmDaylightGate TravelGreater HealInvisibilityMap AreaParalyzeSheet Lightning
7th Circle EnchantmentMagic SatelliteMass ConfusionPortalRevealShockwaveSummon DaemonTremor
8th Circle ArmageddonFlame WindFlyFreeze TimeIron FleshRestorationRoaming SightSmite Foe