Fly

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Fly
Uw2.magicrune.VAS.pngUw2.magicrune.HUR.pngUw2.magicrune.POR.png
CollapseUltima Underworld II
Alttext:uw2.spellicon.fly.png

Vas UW2.pngHur UW2.pngPor UW2.png

Incantation: Vas Hur Por
Circle: 8th
Mana: 24
Ultima Underworld
Alttext:Uw1.spellicon.fly.png
Alttext:uw1psx.spellicon.fly.png

Uw1.runestone.Vas.pngUw1.runestone.Hur.pngUw1.runestone.Por.png

Incantation: Vas Hur Por
Circle: 7th
Mana: 21

Fly is a runic spell that allows the caster to fly briefly.

Spell Description[edit]

This spell enables its caster to soar freely over the ground below, allowing the magician to evade most obstacles and earthbound enemies with ease. As the effects of the spell decay, it takes on the properties of the Slow Fall spell.[1] This makes the spell excellent to fly around obstacles that otherwise would have caused a long detour to the mage or additional dangers. It also is a great tool for exploration or to just get an overview of the situation.

Lore[edit]

FlyiconUW2.png
Allows you to fly through the air for a time, and then glide gently to the ground.
– from Player’s Guide (Ultima Underworld)
FlyiconUW2.png
This spell allows the caster to fly through air for a time, and then glide gently to the ground.
– from Player’s Guide (Ultima Underworld II)

Gallery[edit]

See Also[edit]

References[edit]

  1.  "The Eight Circles of Runic Magic". Ultima Underworld: The Stygian Abyss Player's Guide (Ultima Underworld). Origin Systems Inc.: 1992. Page 29.
Ultima Underworld Spells
1st Circle Create FoodLeapLightMagic ArrowResist BlowsStealth
2nd Circle CurseCause FearDetect MonsterLesser HealRune of WardingSlow Fall
3rd Circle ConcealLightningNight VisionSpeedStrengthen DoorThick Skin
4th Circle Resist FireHealLevitatePoisonRemove TrapWater Walk
5th Circle Cure PoisonFireballMissile ProtectionName EnchantmentOpenSmite Undead
6th Circle DaylightGate TravelGreater HealParalyzeSheet LightningTelekinesis
7th Circle AllyFlyInvisibilityConfusionRevealSummon Monster
8th Circle ArmageddonFlame WindFreeze TimeIron FleshRoaming SightTremor
Ultima Underworld II Spells
1st Circle BouncingCreate FoodDetect TrapLightLocateLuckMagic ArrowResist Blows
2nd Circle Cause FearDeadly SeekerDispel HungerLeapLesser HealRune of FlameSlow FallValor
3rd Circle BleedingCure PoisonDispel RuneElectrical BoltNight VisionRepel UndeadSpeedWater Walk
4th Circle FlameproofFrostHealMissile ProtectionPoison WeaponRemove TrapStudy MonsterThick Skin
5th Circle FireballLevitateMendingName EnchantmentOpenRune of StasisSmite UndeadTelekinesis
6th Circle CharmDaylightGate TravelGreater HealInvisibilityMap AreaParalyzeSheet Lightning
7th Circle EnchantmentMagic SatelliteMass ConfusionPortalRevealShockwaveSummon DaemonTremor
8th Circle ArmageddonFlame WindFlyFreeze TimeIron FleshRestorationRoaming SightSmite Foe