Gate Travel (Underworld)

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This article is about a runic spell. For the traditional Britannian spell, see Gate Travel.


Gate Travel
Uw2.magicrune.VAS.pngUw2.magicrune.REL.pngUw2.magicrune.POR.png
CollapseUltima Underworld II
Alttext:uw2.moonstone.png

Vas UW2.pngRel UW2.pngPor UW2.png

Incantation: Vas Rel Por
Circle: 6th
Mana: 18
Ultima Underworld
Alttext:Uw1.moonstone.png
Alttext:uw1psx.moonstone.png

Uw1.runestone.Vas.pngUw1.runestone.Rel.pngUw1.runestone.Por.png

Incantation: Vas Rel Por
Circle: 6th
Mana: 18

Gate Travel is a runic spell that allows the caster to teleport to places already visited.

Spell Description[edit]

Unlike the traditional Britannian variant of the spell, which teleports the caster to one of the eight major moongates of the realm, this runic spell transports its caster to a small moonstone associated with the enchantment itself. Once a magician possesses such a special moonstone, it may be positioned in locations of significance to which he wishes to return with ease. The workings of the spell evolved over time, actually making it more difficult to use due to the need for two instead of just one moonstone.

Lore[edit]

When cast on one moonstone, this spell takes the caster instantaneously to another moonstone.
– from Player’s Guide (Ultima Underworld II)

Trivia[edit]

  • In Ultima Underworld, this spell requires but one moonstone to function (which may be found on the second level of the Abyss). In Ultima Underworld II, it requires two: one which the mage leaves in a desired location and one which he must keep on his person in order to align the spell. These twin moonstones may be retrieved from the fifth level of the Scintillus Academy and a treasure room on the third level of the Britannian sewers.

See Also[edit]

Ultima Underworld Spells
1st Circle Create FoodLeapLightMagic ArrowResist BlowsStealth
2nd Circle CurseCause FearDetect MonsterLesser HealRune of WardingSlow Fall
3rd Circle ConcealLightningNight VisionSpeedStrengthen DoorThick Skin
4th Circle Resist FireHealLevitatePoisonRemove TrapWater Walk
5th Circle Cure PoisonFireballMissile ProtectionName EnchantmentOpenSmite Undead
6th Circle DaylightGate TravelGreater HealParalyzeSheet LightningTelekinesis
7th Circle AllyFlyInvisibilityConfusionRevealSummon Monster
8th Circle ArmageddonFlame WindFreeze TimeIron FleshRoaming SightTremor
Ultima Underworld II Spells
1st Circle BouncingCreate FoodDetect TrapLightLocateLuckMagic ArrowResist Blows
2nd Circle Cause FearDeadly SeekerDispel HungerLeapLesser HealRune of FlameSlow FallValor
3rd Circle BleedingCure PoisonDispel RuneElectrical BoltNight VisionRepel UndeadSpeedWater Walk
4th Circle FlameproofFrostHealMissile ProtectionPoison WeaponRemove TrapStudy MonsterThick Skin
5th Circle FireballLevitateMendingName EnchantmentOpenRune of StasisSmite UndeadTelekinesis
6th Circle CharmDaylightGate TravelGreater HealInvisibilityMap AreaParalyzeSheet Lightning
7th Circle EnchantmentMagic SatelliteMass ConfusionPortalRevealShockwaveSummon DaemonTremor
8th Circle ArmageddonFlame WindFlyFreeze TimeIron FleshRestorationRoaming SightSmite Foe