Cure

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This article is about a spell after Ultima III. For the Ultima III spell sometimes called "curing", see Alcort.


Cure
An in-game menu graphic displaying the word "CURE" in black pixel font. Below, the two runes for "An Nox" are shown in blue pixel font. The background of the graphic is light brown with horizontal pixelated lines, representing illegible text.
Ultima IX
Incantation: An Nox
Reagents: GA, GS
Circle: 2nd
Ultima VII Part Two
Incantation: An Nox
Reagents: GA, GS
Circle: 1st
Ultima Underworld II
Ultima Underworld II animated pixel art of a flask of bubbling green solution.

Ultima Underworld II pixel art of the an runestone.Ultima Underworld II pixel are of the Nox runestone.

Name: Cure Poison
Incantation: An Nox
Circle: 3rd
Mana: 9
Documented: yes
Ultima VII
Incantation: An Nox
Reagents: GA, GS
Circle: 1st
Ultima Underworld
Ultima Underworld animated pixel art of a flask of bubbling green solution.
Ultima Underworld pixel art of a flask with a green solution.

Ultima Underworld pixel are of the An runestone.Ultima Underworld pixel are of the Nox runestone.

Name: Cure Poison
Incantation: An Nox
Circle: 5th
Mana: 15
Documented: yes
Ultima V
Name: Negate Poison
Incantation: An Nox
Reagents: GA, GS
Circle: 1st
Ultima IV
Reagents: GA, GS
Mana: 5
The Forge of Virtue
Incantation: An Nox
Reagents: GA, GS
Circle: 1st

The Cure spell – also known as Negate Poison – removes poison, soul magic and disease from the patient.

Description[edit]

When being poisoned by swamps, traps or foes, when afflicated with paralysis or a horrible curse, this spell will rescue those afflicted. All poison and adverse magical effects are flushed from the body, restoring the subject's well-being. However, the spell does not heal the patient's potential physical injuries, so for this, the Heal spell is required. Developed from the old Sosarian spell Alcort, this is one of the most important spells for a mage to have in the spellbook, as it saves lives.

In Ultima IX, poisoning can have different levels of severity. For this reason, the spell may need to be cast multiple times to defeat the poison.

Should an entire group need curing, then the Mass Cure spell can be used on them all at once.

Red potions fulfill the same purpose as this spell.

Lore[edit]

Black and white drawing of a shirtless man kneeling by a small water body. He appears to be suffering from some horrible skin affliction, but a robed woman is sprinkling something on his arm, which is having a magical healing effect.
“ Venomous creatures abound throughout the lands of Britannia. Rarely are they evil, nature having provided them with their sting as a means of defense against larger predators, but without proper attention wounds can fester and lead to the death of a victim. Furthermore, evil mages may cast noxious, poisonous energy fields during battle or erect such barriers to prevent the virtuous from reaching their caches or sanctuaries. Fortunately, the great wizard Jaanth Nor devised a countering magic for the effects of all venom and recorded his findings for future generations to use. The Cure spell is effected by the use of a mixture of Garlic and Ginseng and the calling of the victim’s name to soothe envenomed soul. The curative powers of the Ginseng nullify the effects of the poison in the victim’s system, while the use of Garlic wards off the return of any virulent residues that may lie dormant in the blood.


“ Few deadly problems are as easy to arrest as poison. So common is the use of poison that alchemists have been able to devise a formula, using the relatively common plants garlic and ginseng, that is effective against nearly every form of poison in nearly every user. However, the magic works on individuals only; thus, simple as it is, novice mages in a party must have magic endurance among them great enough to cast An Nox as many times as they have afflicted members. Even then, safety is not secured. Strength already sapped by toxins is not regained without peaceful rest or healing magic.


“ Acts as an antidote to any poison.
– from Player’s Guide (Ultima Underworld)


“ This spell cures poison and restores a person afflicted with paralysis. It has also been known to work against an assortment of other malicious maladies.


“ This spell acts as an antidote to any poison currently in the caster’s system.
– from Player’s Guide (Ultima Underworld II)


“ This spell neutralizes the effects of all poisons on its subject, including those of a paralytic nature.
Ultima IX pixel art of a monochromatic tile depicting a hand over a skull and crossbones.
“ A fortified magical preparation, the Cure spell purges the body of all forms of natural poison. Drawn from the pure energies of garlic for warding and ginseng for healing, this spell serves any adventurer who might encounter rats, spiders, or more poisonous creatures on his travels. As the world thickens with the poison of evil and its venomous agents, I must teach Cure to my apprentices for their own protection. Necessity motivates the sharpest learning.
– from Spellbook (Ultima IX)


Trivia[edit]

  • In Ultima VI, the Dispel Magic spell replaces the Cure spell’s function, as well as having several other beneficial effects.
  • In Ultima IX, the game mechanics fulfill this spell by replacing a part of the green bar (poisoned health) with red (good health), before it is drained by the poison.

See Also[edit]

Ultima IV Spells
Awaken ☥ Blink ☥ Cure ☥ Dispel ☥ Energy Field ☥ Fireball ☥ Gate Travel ☥ Heal ☥ Iceball ☥ Jinx ☥ Kill ☥ Light ☥ Magic Missile ☥ Negate ☥ Open ☥ Protection ☥ Quickness ☥ Resurrect ☥ Sleep ☥ Tremor ☥ Undead ☥ View ☥ Wind Change ☥ Xit ☥ Y ☥ Z
Ultima V Spells
1st Circle An Nox ☥ An Ylem ☥ An Zu ☥ Grav Por ☥ In Lor ☥ Mani
2nd Circle An Sanct ☥ An Xen Corp ☥ In Wis ☥ In Xen Mani ☥ Kal Xen ☥ Rel Hur
3rd Circle In Flam Grav ☥ In Nox Grav ☥ In Por ☥ In Zu Grav ☥ Vas Flam ☥ Vas Lor
4th Circle An Grav ☥ Des Por ☥ In Sanct ☥ In Sanct Grav ☥ Uus Por ☥ Wis Quas
5th Circle An Ex Por ☥ In Bet Xen ☥ In Ex Por ☥ In Zu ☥ Rel Tym ☥ Vas Mani
6th Circle An Xen Ex ☥ In An ☥ In Vas Por Ylem ☥ Quas An Wis ☥ Rel Xen Bet ☥ Wis An Ylem
7th Circle In Nox Hur ☥ In Quas Corp ☥ In Quas Wis ☥ In Quas Xen ☥ Sanct Lor ☥ Xen Corp
8th Circle An Tym ☥ In Flam Hur ☥ In Mani Corp ☥ In Vas Grav Corp ☥ Kal Xen Corp ☥ Vas Rel Por
Ultima Underworld Spells
1st Circle Create Food ☥ Leap ☥ Light ☥ Magic Arrow ☥ Resist Blows ☥ Stealth
2nd Circle Curse ☥ Cause Fear ☥ Detect Monster ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall
3rd Circle Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Thick Skin
4th Circle Resist Fire ☥ Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Water Walk
5th Circle Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead
6th Circle Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis
7th Circle Ally ☥ Fly ☥ Invisibility ☥ Confusion ☥ Reveal ☥ Summon Monster
8th Circle Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor
Ultima VII Spells
Linear Awaken ☥ Douse ☥ Fireworks ☥ Glimmer ☥ Help ☥ Ignite ☥ Thunder ☥ Weather
1st Circle Awaken All ☥ Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate
2nd Circle Destroy Trap ☥ Enchant ☥ Fire Blast ☥ Great Light ☥ Mass Cure ☥ Protection ☥ Telekinesis ☥ Wizard Eye
3rd Circle Curse ☥ Heal ☥ Paralyze ☥ Peer ☥ Poison ☥ Protect All ☥ Sleep ☥ Swarm
4th Circle Conjure ☥ Lightning ☥ Mark ☥ Mass Curse ☥ Recall ☥ Reveal ☥ Seance ☥ Unlock Magic
5th Circle Charm ☥ Dance ☥ Dispel Field ☥ Explosion ☥ Fire Field ☥ Great Heal ☥ Invisibility ☥ Mass Sleep
6th Circle Cause Fear ☥ Clone ☥ Fire Ring ☥ Flame Strike ☥ Magic Storm ☥ Poison Field ☥ Sleep Field ☥ Tremor
7th Circle Create Gold ☥ Death Bolt ☥ Delayed Blast ☥ Energy Field ☥ Energy Mist ☥ Mass Charm ☥ Mass Might ☥ Restoration
8th Circle Armageddon ☥ Death Vortex ☥ Invisibility All ☥ Mass Death ☥ Resurrect ☥ Summon ☥ Swordstrike ☥ Time Stop
Ultima Underworld II Spells
1st Circle Bouncing ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows
2nd Circle Cause Fear ☥ Deadly Seeker ☥ Dispel Hunger ☥ Leap ☥ Lesser Heal ☥ Rune of Flame ☥ Slow Fall ☥ Valor
3rd Circle Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Electrical Bolt ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Water Walk
4th Circle Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin
5th Circle Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Rune of Stasis ☥ Smite Undead ☥ Telekinesis
6th Circle Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning
7th Circle Enchantment ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave ☥ Summon Daemon ☥ Tremor
8th Circle Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe
Ultima VII Part Two Spells
1st Circle Create Food ☥ Cure ☥ Detect Trap ☥ Great Douse ☥ Great Ignite ☥ Light ☥ Locate ☥ Telekinesis
2nd Circle Awaken ☥ Destroy Trap ☥ False Coin ☥ Cold Blast ☥ Great Light ☥ Heal ☥ Mass Cure ☥ Protection
3rd Circle Chill ☥ Columna's Intuition ☥ Curse ☥ Enchant Missiles ☥ Paralyze ☥ Protect All ☥ Sleep ☥ Translation
4th Circle Blink ☥ Create Soul Prism ☥ Deter ☥ Flash ☥ Mass Curse ☥ Reveal ☥ Transcribe ☥ Unlock Magic
5th Circle Conjure ☥ Dispel Field ☥ Explosion ☥ Great Heal ☥ Invisibility ☥ Mass Sleep ☥ Summon Shade ☥ Surprise
6th Circle Betray ☥ Cause Fear ☥ Cold Strike ☥ Create Ammo ☥ Create Automaton ☥ Dispel Illusion ☥ Fire Field ☥ Fire Ring
7th Circle Energy Field ☥ Energy Mist ☥ Lightning ☥ Mass Awaken ☥ Mass Might ☥ Poison Mist ☥ Restoration ☥ Vibrate
8th Circle Create Ice ☥ Delayed Blast ☥ Fetch ☥ Firesnake ☥ Invoke Snow Serpent ☥ Mind Blast ☥ Serpent Bond ☥ Swordstrike
9th Circle Death Vortex ☥ Imbalance ☥ Invisibility All ☥ Mass Death ☥ Spiral Missile ☥ Stop Storm ☥ Summon ☥ Time Stop
Ultima IX Spells
Linear Stone ☥ Gust ☥ Ignite ☥ Douse
1st Circle Create Reagents ☥ Lightning Bolt ☥ Light ☥ Light Heal
2nd Circle Crystal Barrier ☥ Ethereal Sight ☥ Infernal Armor ☥ Cure
3rd Circle Charm ☥ Telekinesis ☥ Fireball ☥ Fog
4th Circle Time Stop ☥ Wizard Eye ☥ Day ☥ Freeze
5th Circle Summon Undead ☥ Levitate ☥ Bolt of Flame ☥ Full Heal
6th Circle Meteorite ☥ Invisibility ☥ Ring of Fire ☥ Mana Breath
7th Circle Death ☥ Teleport ☥ Summon Demon ☥ Frost Storm
8th Circle Earthquake ☥ Lightning Storm ☥ Inferno ☥ Searing Rain
Spells of the Ultima Saga
Linear dust-be-gone ☥ handfire ☥ hearthfire ☥ mother's-voice ☥ rust-proof ☥ soothing hands ☥ stir-the-pot
1st Circle An Nox ☥ An Zu ☥ In Lor ☥ Mani
2nd Circle Rel Hur
3rd Circle Kal Wis Por Mani ☥ Vas Flam ☥ Vas Lor
4th Circle Des Por ☥ In Sanct
5th Circle Rel Tym ☥ Vas Tym Sanct Grav
6th Circle An Xen Ex ☥ Des Por Vas ☥ In Vas Sanct
7th Circle Sanct Lor ☥ Xen Corp
8th Circle An Tym ☥ In Mani Corp ☥ Vas Corp ☥ Vas Rel Por
Spellweaving Arcane Stairway ☥ Time Wall
Dark Magic Enthrall ☥ Scry ☥ Nightmare ☥ Summon Gazer ☥ Create Miasma ☥ Call Shadowlord