Rune of Warding
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This article is about a magical countermeasure against enemies in Ultima Underworld II. For other uses, see Runes (disambiguation).
Rune of Warding | |||||||
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The Rune of Warding is a runic spell that alerts the caster if the place where it is cast is disturbed by another creature.
Spell Description[edit]
This incantation places a mystical ward in an area, which takes the form of a floating runic character. Once placed, the spell will inform the caster if anything should make contact with it, allowing the magician to remain alert as to the movements of creatures in the area.
Lore[edit]
“ | Places an enchantment in an area which will report if anything disturbs it. – from Player’s Guide (Ultima Underworld)
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See Also[edit]
Ultima Underworld Spells | |
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1st Circle | Create Food ☥ Light ☥ Locate ☥ Magic Arrow ☥ Resist Blows ☥ Stealth |
2nd Circle | Cause Fear ☥ Detect Monster ☥ Jump ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall |
3rd Circle | Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Water Walk |
4th Circle | Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Resist Fire |
5th Circle | Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead |
6th Circle | Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis |
7th Circle | Ally ☥ Confusion ☥ Fly ☥ Invisibility ☥ Reveal |
8th Circle | Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor |