Jump

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Jump
Uw2.magicrune.UUS.pngUw2.magicrune.POR.png
CollapseUltima Underworld II
Alttext:uw2.spellicon.leap.png

Uus UW2.pngPor UW2.png

Name: Leap
Incantation: Uus Por
Circle: 2nd
Mana: 6
Ultima Underworld
Alttext:Uw1.spellicon.leap.png
Alttext:uw1psx.spellicon.leap.png

Uw1.runestone.Uus.pngUw1.runestone.Por.png

Name: Leap
Incantation: Uus Por
Circle: 1st
Mana: 3

Jump is a runic spell that allows the caster to jump much farther than is naturally possible. The spell is called Jump in the manuals and Leap in the game.

Spell Description[edit]

The Jump spell enables its caster to make great leaps over large distances, enabling a canny mage to reach otherwise difficult to reach ledges and surpass obstacles. The Avatar could first learn of this spell from a scrawled note left in the uppermost levels of the Stygian Abyss, although it would later make its way into common lexicons of runic magic

Lore[edit]

JumpiconUW2.png
This spell increases the height and distance of its caster’s jumping ability.

Trivia[edit]

  • The effect of this spell on gameplay is caused by a temporary increase in the Acrobat skill, which determines jumping height.

See Also[edit]

Ultima Underworld Spells
1st Circle Create FoodLeapLightMagic ArrowResist BlowsStealth
2nd Circle CurseCause FearDetect MonsterLesser HealRune of WardingSlow Fall
3rd Circle ConcealLightningNight VisionSpeedStrengthen DoorThick Skin
4th Circle Resist FireHealLevitatePoisonRemove TrapWater Walk
5th Circle Cure PoisonFireballMissile ProtectionName EnchantmentOpenSmite Undead
6th Circle DaylightGate TravelGreater HealParalyzeSheet LightningTelekinesis
7th Circle AllyFlyInvisibilityConfusionRevealSummon Monster
8th Circle ArmageddonFlame WindFreeze TimeIron FleshRoaming SightTremor
Ultima Underworld II Spells
1st Circle BouncingCreate FoodDetect TrapLightLocateLuckMagic ArrowResist Blows
2nd Circle Cause FearDeadly SeekerDispel HungerLeapLesser HealRune of FlameSlow FallValor
3rd Circle BleedingCure PoisonDispel RuneElectrical BoltNight VisionRepel UndeadSpeedWater Walk
4th Circle FlameproofFrostHealMissile ProtectionPoison WeaponRemove TrapStudy MonsterThick Skin
5th Circle FireballLevitateMendingName EnchantmentOpenRune of StasisSmite UndeadTelekinesis
6th Circle CharmDaylightGate TravelGreater HealInvisibilityMap AreaParalyzeSheet Lightning
7th Circle EnchantmentMagic SatelliteMass ConfusionPortalRevealShockwaveSummon DaemonTremor
8th Circle ArmageddonFlame WindFlyFreeze TimeIron FleshRestorationRoaming SightSmite Foe