Stealth (spell)

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Stealth
Uw2.magicrune.SANCT.pngUw2.magicrune.HUR.png
Ultima Underworld
Alttext:Uw1.spellicon.stealth.png
Alttext:Uw1psx.spellicon.stealth.png

Alttext:Uw1.runestone.Sanct.pngGraphic of hur runestone.

Incantation: Sanct Hur
Circle: 1st
Mana: 3
Documented: yes

This article is about a runic spell. For the skill from Ultima Online, see Stealth.


Stealth is a runic spell that allows the caster to move quietly.

Spell Description[edit]

Many monsters of Britannia's dungeons rely heavily on their sense of hearing, owing to the lack of light in their environments. The Stealth spell allows an adventurer to move with magical silence, which lessens the chances of such creatures detecting him, although it is of little use against foes who depend on other means of detecting their prey.

Lore[edit]

Alttext:Uu1pg.cover.jpg

“ Briefly prevents you from making any noise, making it less likely that creatures will notice you.

Trivia[edit]

  • While this spell is not available in Ultima Underworld II, an enchanted pair of leggings may be found in the game which allow the wearer to move with magical stealth.
Alttext:Uw2.spellicon.stealth.png
  • This spell is not available in Ultima Underworld II but the game files contain a spell shelf icon for it. Perhaps it was planned and cut.

See Also[edit]

Ultima Underworld Spells
1st Circle Create Food ☥ Leap ☥ Light ☥ Magic Arrow ☥ Resist Blows ☥ Stealth
2nd Circle Curse ☥ Cause Fear ☥ Detect Monster ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall
3rd Circle Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Thick Skin
4th Circle Resist Fire ☥ Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Water Walk
5th Circle Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead
6th Circle Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis
7th Circle Ally ☥ Fly ☥ Invisibility ☥ Confusion ☥ Reveal ☥ Summon Monster
8th Circle Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor