Name Enchantment is a runic spell that gives the caster insight into objects’ magical properties.
Spell Description[edit]
Name Enchantment allows its caster to determine the true nature of an object, revealing if it is enchanted or cursed and describing what kind of properties it possesses if magical. Such a spell is useful in correctly identifying potions, wands, rings, scrolls, magical armaments and other kinds of artifacts. Some artifacts have such complex enchantments woven into them, that only this spell or an expert may be able to identify them.
Name Enchantment cast on remains (bones, skulls, etc) can sometimes reveal the source of the remains. However it can't identify the individual whom the bones belonged to, only the species or group. For this reason it is not useful for finding the bones of a particular individual, for example Garamon in Ultima Underworld.
“
|
Reveals the true nature of the object on which you cast the spell.
|
“
|
This spell reveals the true nature of the object on which the spell is cast.
|
- Items may be identified without use of this spell by characters possessing a high Lore skill, though some high-end items may not be identified even at the highest skill level. The spell can identify all items.
- In Ultima Underworld the blacksmith, Shak, will also identify items, sometimes for free and sometimes for a few coins. He can tell the value of an item however he is unaware of magical enchantments. The mage Dominus will also identify items, usually for 10 coins, and can correctly identify their magical properties.
- In Ultima Underworld II the merchant, Merzan, will also identify items and their magical enchantments, for about 25 coins.
See Also[edit]