Flameproof
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Flameproof | |||||||
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Flameproof (or Resist Fire) is a runic spell that affords the caster protection from fire.
Spell Description[edit]
This spell renders its caster immune to all forms of fire based damage, be they magical or mundane. So long as this enchantment is in effect, its user need not fear magical fireballs, and may even walk across molten lava unscathed. Of course, the danger is that the spell can expire at the worst possible moment. There also are items and potions that can fulfill the same function.
Lore[edit]
“ | Briefly grants a partial resistance to damage from flame. – from Player’s Guide (Ultima Underworld)
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“ | This spell briefly grants a partial resistance to damage from flame. – from Player’s Guide (Ultima Underworld II)
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Trivia[edit]
- In Ultima Underworld, dragonskin boots are available which allow their wearer to walk safely across lava, although they do not convey the other benefits of Resist Fire. In Ultima Underworld II, however, an artifact known as the Leather Vest of Flameproof allows its wearer to experience all of the protections of this spell.
- In Ultima Underworld II, purple potions of Flameproof may be acquired throughout the game. The Killorn merchant, Merzan, will also concoct such elixirs for a price, although he will require ten bottles of water in addition to his payment in gold.[1]
See Also[edit]
References[edit]
Ultima Underworld Spells | |
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1st Circle | Create Food ☥ Light ☥ Locate ☥ Magic Arrow ☥ Resist Blows ☥ Stealth |
2nd Circle | Cause Fear ☥ Detect Monster ☥ Jump ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall |
3rd Circle | Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Water Walk |
4th Circle | Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Resist Fire |
5th Circle | Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead |
6th Circle | Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis |
7th Circle | Ally ☥ Confusion ☥ Fly ☥ Invisibility ☥ Reveal |
8th Circle | Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor |
Ultima Underworld II Spells | |
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1st Circle | Bounce ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows |
2nd Circle | Cause Fear ☥ Deadly Seeker ☥ Jump ☥ Lesser Heal ☥ Flame Rune ☥ Slow Fall |
3rd Circle | Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Lightning ☥ Negate Hunger ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Valor ☥ Water Walk |
4th Circle | Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin |
5th Circle | Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Paralysis Rune ☥ Smite Undead ☥ Telekinesis |
6th Circle | Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning |
7th Circle | Enchant Item ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave |
8th Circle | Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe |