Luck
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Luck is a runic spell that improves a caster’s luck in combat.
Description[edit]
The exact workings of the Luck spell are never made clear, although this cantrip is said to improve its caster’s chances in a melee – most likely allowing either a greater chance of landing a blow or a lessened chance of being struck. It appears to be functionally similar to the spell, Curse, which thwarts the fortunes of nearby enemies.
Lore[edit]
“ In combat, this spell improves the odds in the caster’s favor.
– from the Player's Guide (Ultima Underworld II)
“ Luck reduces the attack skill of all opponents by 3, which is significant in lower-level combat, but should be replaced by Valor as soon as possible.
See Also[edit]
| Ultima Underworld II Spells | |
|---|---|
| 1st Circle | Bouncing ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows |
| 2nd Circle | Cause Fear ☥ Deadly Seeker ☥ Dispel Hunger ☥ Leap ☥ Lesser Heal ☥ Rune of Flame ☥ Slow Fall ☥ Valor |
| 3rd Circle | Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Electrical Bolt ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Water Walk |
| 4th Circle | Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin |
| 5th Circle | Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Rune of Stasis ☥ Smite Undead ☥ Telekinesis |
| 6th Circle | Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning |
| 7th Circle | Enchantment ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave ☥ Summon Daemon ☥ Tremor |
| 8th Circle | Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe |