Open

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This article is about a post-Sosarian spell for opening chests and sometimes locked doors. For other uses, see Open (disambiguation).


Open
Black and white drawing of a cloaked man holding his arms up. He has a staff with an ankh filial in his right hand. He is standing in front of an open chest, looking into it.
Ultima V
Name: An Sanct
Reagents: BM, SA
Circle: 2nd
Ultima Underworld II
Ultima Underworld II pixel art of a tool with a crooked design.

Ultima Underworld II pixel art of an ex runestone with gold lettering.Graphic of ylem runestone.

Incantation: Ex Ylem
Circle: 5th
Mana: 15
Documented: yes
Ultima Underworld
Ultima Underworld pixel art of a tool with a crooked design.
Ultima Underworld PSX pixel art of a tool with a crooked design.

Ultima Underworld pixel art of an ex runestone with gold lettering.Graphic of ylem runestone.

Incantation: Ex Ylem
Circle: 5th
Mana: 15
Documented: yes
Ultima IV
Incantation: Appar Unem
Reagents: BM, SA
Mana: 5

The Open spell is a useful utility spell designed to bypass conventional locks on doors and chests, as well as disarm traps.

Description[edit]

Open safely bypasses traps on chests and sometimes locks on doors. This alleviates the magic user's need for a lockpick for mechanical locks. However, the more powerful Unlock Magic is required for magically-locked doors. Perhaps most importantly, this spell is the only way to be completely sure one evades a trap successfully when opening a chest. This spell effectively combines its primary function with the effects of the later Destroy Trap spell.

In Ultima IV, this spell only applies to locked or trapped treasure chests. In the time of Ultima V it can be used on non-magically locked doors as well.

Lore[edit]

“ There was once a time when all beings were fair and just. The principal vessel used for the transport of one’s worldly possessions in these times was the wooden chest, which is still the popular means. But since the coming of the evil ones and their lasting influence on the inhabitants of our fair land, the practice of placing obnoxious and sometimes lethal traps on the locks of chests has become quite commonplace. Virtually all folk use such devices, even the denizens of the underworld who guard naught but ill-gotten wealth. To bypass these sinister mechanisms the thaumaturge need but utter the chant “Appar Unem” and sprinkle a mix of Sulphurous Ash and Blood Moss on the offending lock. The flash of the Sulphurous Ash powers the movement potential of the Blood Moss and the lock will open itself safely, leaving the contents of the chest at the disposal of the spellcaster.


“ Many evil creatures carry chests full of treasure and useful items, often the result of thievery against some other good Britannian. No good person begrudges the vanquisher a monster’s gold and goods.
But evil creatures often arm their chests with deadly traps. Popular chest traps are acid sprays, poison fumes, bombs and gaseous atmospheres. The first two are designed with intent to destroy the individual tampering with the lock. The last two affect the entire area of the chest and injure anyone in that area.
An Sanct used blood moss and sulphurous ash to seep into hidden traps and render them impotent. The spell also negates any non-magical locks in the chest. The same spell may be used to unlock doors locked by mechanical keys.


Alttext:Uu1pg.cover.jpg

“ Unlocks a locked door or chest.

Black and white cover of the "Ultima Underworld II Player's Guide", depicting an adventurer holding what appears to be a magic staff as monster at the edge of the view close in on him.

“ This spell unlocks a locked door or chest.

Trivia[edit]

See Also[edit]

Ultima IV Spells
Awaken ☥ Blink ☥ Cure ☥ Dispel ☥ Energy Field ☥ Fireball ☥ Gate Travel ☥ Heal ☥ Iceball ☥ Jinx ☥ Kill ☥ Light ☥ Magic Missile ☥ Negate ☥ Open ☥ Protection ☥ Quickness ☥ Resurrect ☥ Sleep ☥ Tremor ☥ Undead ☥ View ☥ Wind Change ☥ Xit ☥ Y ☥ Z
Ultima V Spells
1st Circle An Nox ☥ An Ylem ☥ An Zu ☥ Grav Por ☥ In Lor ☥ Mani
2nd Circle An Sanct ☥ An Xen Corp ☥ In Wis ☥ In Xen Mani ☥ Kal Xen ☥ Rel Hur
3rd Circle In Flam Grav ☥ In Nox Grav ☥ In Por ☥ In Zu Grav ☥ Vas Flam ☥ Vas Lor
4th Circle An Grav ☥ Des Por ☥ In Sanct ☥ In Sanct Grav ☥ Uus Por ☥ Wis Quas
5th Circle An Ex Por ☥ In Bet Xen ☥ In Ex Por ☥ In Zu ☥ Rel Tym ☥ Vas Mani
6th Circle An Xen Ex ☥ In An ☥ In Vas Por Ylem ☥ Quas An Wis ☥ Rel Xen Bet ☥ Wis An Ylem
7th Circle In Nox Hur ☥ In Quas Corp ☥ In Quas Wis ☥ In Quas Xen ☥ Sanct Lor ☥ Xen Corp
8th Circle An Tym ☥ In Flam Hur ☥ In Mani Corp ☥ In Vas Grav Corp ☥ Kal Xen Corp ☥ Vas Rel Por
Ultima Underworld Spells
1st Circle Create Food ☥ Leap ☥ Light ☥ Magic Arrow ☥ Resist Blows ☥ Stealth
2nd Circle Curse ☥ Cause Fear ☥ Detect Monster ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall
3rd Circle Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Thick Skin
4th Circle Resist Fire ☥ Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Water Walk
5th Circle Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead
6th Circle Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis
7th Circle Ally ☥ Fly ☥ Invisibility ☥ Confusion ☥ Reveal ☥ Summon Monster
8th Circle Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor
Ultima Underworld II Spells
1st Circle Bouncing ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows
2nd Circle Cause Fear ☥ Deadly Seeker ☥ Dispel Hunger ☥ Leap ☥ Lesser Heal ☥ Rune of Flame ☥ Slow Fall ☥ Valor
3rd Circle Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Electrical Bolt ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Water Walk
4th Circle Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin
5th Circle Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Rune of Stasis ☥ Smite Undead ☥ Telekinesis
6th Circle Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning
7th Circle Enchantment ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave ☥ Summon Daemon ☥ Tremor
8th Circle Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe