Missile Protection

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Missile Protection
Uw2.magicrune.GRAV.pngUw2.magicrune.SANCT.pngUw2.magicrune.POR.png
CollapseUltima Underworld II
Alttext:uw2.spellicon.missileprotection.png

Grav UW2.pngSanct UW2.pngPor UW2.png

Incantation: Grav Sanct Por
Circle: 4th
Mana: 12
Ultima Underworld
Alttext:Uw1.spellicon.missileprotection.png
Alttext:uw1psx.spellicon.missileprotection.png

Uw1.runestone.Grav.pngUw1.runestone.Sanct.pngUw1.runestone.Por.png

Incantation: Grav Sanct Por
Circle: 5th
Mana: 15

Missile Protection is a runic spell that affords complete protection of certain projectile weapons.

Spell Description[edit]

This spell offers the caster complete immunity to any mundane missile weapons, such as arrows, crossbow bolts and sling stones. Although it does not guard against magical projectiles, Missile Protection allows its user to remain distant from many ranged fighters.

Lore[edit]

MissporoticonUW2.png
Renders you invulnerable to missiles.
– from Player’s Guide (Ultima Underworld)
MissporoticonUW2.png
This spell renders the caster invulnerable to most missiles, and offers protection from others.
– from Player’s Guide (Ultima Underworld II)

Trivia[edit]

  • In Ultima Underworld II, purple potions of Missile Protection may be found throughout the game world. A pair of gauntlets and a cap also exist that both convey the properties of this spell to their wearers.
  • Using this spell against Dorstag will ensure the Avatar’s victory in a duel.
Ultima Underworld Spells
1st Circle Create FoodLeapLightMagic ArrowResist BlowsStealth
2nd Circle CurseCause FearDetect MonsterLesser HealRune of WardingSlow Fall
3rd Circle ConcealLightningNight VisionSpeedStrengthen DoorThick Skin
4th Circle Resist FireHealLevitatePoisonRemove TrapWater Walk
5th Circle Cure PoisonFireballMissile ProtectionName EnchantmentOpenSmite Undead
6th Circle DaylightGate TravelGreater HealParalyzeSheet LightningTelekinesis
7th Circle AllyFlyInvisibilityConfusionRevealSummon Monster
8th Circle ArmageddonFlame WindFreeze TimeIron FleshRoaming SightTremor
Ultima Underworld II Spells
1st Circle BouncingCreate FoodDetect TrapLightLocateLuckMagic ArrowResist Blows
2nd Circle Cause FearDeadly SeekerDispel HungerLeapLesser HealRune of FlameSlow FallValor
3rd Circle BleedingCure PoisonDispel RuneElectrical BoltNight VisionRepel UndeadSpeedWater Walk
4th Circle FlameproofFrostHealMissile ProtectionPoison WeaponRemove TrapStudy MonsterThick Skin
5th Circle FireballLevitateMendingName EnchantmentOpenRune of StasisSmite UndeadTelekinesis
6th Circle CharmDaylightGate TravelGreater HealInvisibilityMap AreaParalyzeSheet Lightning
7th Circle EnchantmentMagic SatelliteMass ConfusionPortalRevealShockwaveSummon DaemonTremor
8th Circle ArmageddonFlame WindFlyFreeze TimeIron FleshRestorationRoaming SightSmite Foe