Ally

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Ally
Uw2.magicrune.IN.pngUw2.magicrune.MANI.pngUw2.magicrune.REL.png
Ultima Underworld
an icon representing a missing image
an icon representing a missing image

Alttext:Uw1.runestone.In.pngAlttext:Uw1.runestone.Mani.pngAlttext:Uw1.runestone.Rel.png

Incantation: In Mani Rel
Circle: 7th
Mana: 21
Documented: yes

Ally is a runic spell that forces an opponent to become an ally in combat.

Spell Description[edit]

This spell allows the caster to supersede the will of a targeted creature and force it to attack the last being it saw the magician engage in combat. Once this enemy is slain, however, the ensorcelled entity will turn upon spellcaster. The spell is similar to the Charm spell.

Lore[edit]

“ Causes the ensorcelled being to fight the last enemy he or she saw you attack.
– from Player’s Guide (Ultima Underworld)


See Also[edit]

Ultima Underworld Spells
1st Circle Create Food ☥ Leap ☥ Light ☥ Magic Arrow ☥ Resist Blows ☥ Stealth
2nd Circle Curse ☥ Cause Fear ☥ Detect Monster ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall
3rd Circle Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Thick Skin
4th Circle Resist Fire ☥ Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Water Walk
5th Circle Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead
6th Circle Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis
7th Circle Ally ☥ Fly ☥ Invisibility ☥ Confusion ☥ Reveal ☥ Summon Monster
8th Circle Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor