Iron Flesh

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Iron Flesh
Uw2.magicrune.IN.pngUw2.magicrune.VAS.pngUw2.magicrune.SANCT.png
CollapseUltima Underworld II
Alttext:uw2.spellicon.ironflesh.png

In UW2.pngVas UW2.pngSanct UW2.png

Incantation: In Vas Sanct
Circle: 8th
Mana: 24
Ultima Underworld
Alttext:Uw1.spellicon.ironflesh.png
Alttext:uw1psx.spellicon.ironflesh.png

Uw1.runestone.In.pngUw1.runestone.Vas.pngUw1.runestone.Sanct.png

Incantation: In Vas Sanct
Circle: 8th
Mana: 24

Iron Flesh is a runic spell that increases the caster’s ability to withstand injury.

Spell Description[edit]

This spell offers the greatest protection of any known runic spell, rendering its caster nigh invulnerable to damage, as the name indicates. Using the spell Iron Flesh allows a magician to withstand nearly any peril, and may even be used to withstand the fury of a loosed djinn, by turning a baked-on cover of filanium-enriched mud mixed with basilisk oil into a clear and powerful cover over the body.

Lore[edit]

IronfleshiconUW2.png
Greatly increases your resistance to damage.
– from Player’s Guide (Ultima Underworld)
IronfleshiconUW2.png
This spell greatly increases resistance to damage.
– from Player’s Guide (Ultima Underworld II)

Trivia[edit]

See Also[edit]

References[edit]

Ultima Underworld Spells
1st Circle Create FoodLeapLightMagic ArrowResist BlowsStealth
2nd Circle CurseCause FearDetect MonsterLesser HealRune of WardingSlow Fall
3rd Circle ConcealLightningNight VisionSpeedStrengthen DoorThick Skin
4th Circle Resist FireHealLevitatePoisonRemove TrapWater Walk
5th Circle Cure PoisonFireballMissile ProtectionName EnchantmentOpenSmite Undead
6th Circle DaylightGate TravelGreater HealParalyzeSheet LightningTelekinesis
7th Circle AllyFlyInvisibilityConfusionRevealSummon Monster
8th Circle ArmageddonFlame WindFreeze TimeIron FleshRoaming SightTremor
Ultima Underworld II Spells
1st Circle BouncingCreate FoodDetect TrapLightLocateLuckMagic ArrowResist Blows
2nd Circle Cause FearDeadly SeekerDispel HungerLeapLesser HealRune of FlameSlow FallValor
3rd Circle BleedingCure PoisonDispel RuneElectrical BoltNight VisionRepel UndeadSpeedWater Walk
4th Circle FlameproofFrostHealMissile ProtectionPoison WeaponRemove TrapStudy MonsterThick Skin
5th Circle FireballLevitateMendingName EnchantmentOpenRune of StasisSmite UndeadTelekinesis
6th Circle CharmDaylightGate TravelGreater HealInvisibilityMap AreaParalyzeSheet Lightning
7th Circle EnchantmentMagic SatelliteMass ConfusionPortalRevealShockwaveSummon DaemonTremor
8th Circle ArmageddonFlame WindFlyFreeze TimeIron FleshRestorationRoaming SightSmite Foe