Roaming Sight

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Roaming Sight
Uw2.magicrune.ORT.pngUw2.magicrune.POR.pngUw2.magicrune.WIS.png
Ultima Underworld II
Alttext:Uw2.spellicon.roamingsight.gif

Alttext:Ort UW2.pngGraphic of por runestone.Ultima Underworld II pixel art of a Wis runestone.

Incantation: Ort Por Wis
Circle: 8th
Mana: 24
Documented: yes
Ultima Underworld
Alttext:Uw1.spellicon.roamingsight.png
Alttext:Uw1psx.spellicon.roamingsight.png

Alttext:Uw1.runestone.Ort.pngGraphic of por runestone.Alttext:Uw1.runestone.Wis.png

Incantation: Ort Por Wis
Circle: 8th
Mana: 24
Documented: yes

Roaming Sight is a runic spell that allows the caster to see past obstacles.

Spell Description[edit]

Roaming Sight allows magicians to scry into the surrounding environment, giving them bird’s-eye views of their immediate surroundings. While under the effects of this spell, a mage may move his vision across space, ignoring any barriers between himself and the object of interest, revealing hidden chambers with relative ease.

Lore[edit]

RoamingsiconUW2.png
“ Allows you to see the world from a bird’s-eye view.
– from Player’s Guide (Ultima Underworld)
RoamingsiconUW2.png
“ This spell allows the caster to move his or her point of view at will, regardless of physical constraints.
– from Player’s Guide (Ultima Underworld II)


Trivia[edit]

  • This spell is difficult to control. The point of view it provides it can only turn slowly, and is often at risk of getting stuck in the dark spaces between rooms.

Gallery[edit]

See Also[edit]

Ultima Underworld Spells
1st Circle Create Food ☥ Leap ☥ Light ☥ Magic Arrow ☥ Resist Blows ☥ Stealth
2nd Circle Curse ☥ Cause Fear ☥ Detect Monster ☥ Lesser Heal ☥ Rune of Warding ☥ Slow Fall
3rd Circle Conceal ☥ Lightning ☥ Night Vision ☥ Speed ☥ Strengthen Door ☥ Thick Skin
4th Circle Resist Fire ☥ Heal ☥ Levitate ☥ Poison ☥ Remove Trap ☥ Water Walk
5th Circle Cure Poison ☥ Fireball ☥ Missile Protection ☥ Name Enchantment ☥ Open ☥ Smite Undead
6th Circle Daylight ☥ Gate Travel ☥ Greater Heal ☥ Paralyze ☥ Sheet Lightning ☥ Telekinesis
7th Circle Ally ☥ Fly ☥ Invisibility ☥ Confusion ☥ Reveal ☥ Summon Monster
8th Circle Armageddon ☥ Flame Wind ☥ Freeze Time ☥ Iron Flesh ☥ Roaming Sight ☥ Tremor
Ultima Underworld II Spells
1st Circle Bouncing ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows
2nd Circle Cause Fear ☥ Deadly Seeker ☥ Dispel Hunger ☥ Leap ☥ Lesser Heal ☥ Rune of Flame ☥ Slow Fall ☥ Valor
3rd Circle Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Electrical Bolt ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Water Walk
4th Circle Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin
5th Circle Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Rune of Stasis ☥ Smite Undead ☥ Telekinesis
6th Circle Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning
7th Circle Enchantment ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave ☥ Summon Daemon ☥ Tremor
8th Circle Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe