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The statue on Claw

Claw is an uninhabited tropical island on Serpent Isle. Initially the site of a dungeon known as The Dead Cat's Life II in Ultima I, it appears in Ultima VII Part Two as a cheat location.


Accessible only via an obscure teleporter in the smaller of Monitor's two parks, Claw's shores are roamed by a small population of cats, littered with human remains and exhibit the vestiges of a primitive settlement. Unique features can also be found in the form of large feline statues and wall carvings adorning the entrance to a cave, within which are duplicates of most of the game's major plot-related items, as well as a plethora of magic armour and weapons. A teleporter found outside another of the cave's entrances returns the party to Monitor, while a stairwell at the end of the tunnel through the island's lesser, southeastern mountain leads to the Dream Realm.

Other seemingly unfinished caves and Ophidian ruins also lie hidden beyond physical reach inside the greater mountain.

Original design[edit]

Prior to the numerous content changes Serpent Isle endured in order to meet its deadline, Claw was to have been a location that could be legitimately explored by the player, and was conceived as a reference to the Kilrathi antagonists of Origin's Wing Commander series.[1] According to the game's early design documents, the Moonshade catacombs were to have provided access to the isle, from which Fedabiblio originally recovered the skeletal remains of a cat-like humanoid during an expedition.[2] Furthermore, in 2002 an anonymous source allegedly close to the Ultima VII Part Two development team also provided details of a near-extinct tribe of such beings having been intended to reside on Claw. Yurel, the similarly feline biped who appears in the game's expansion pack, The Silver Seed, is reputed to be a vestige of the character who was this tribe's chief.[3]


  1.  “The Night the Directors Left.” – An Interview with Bill Armintrout. Retrieved 2012-03-25.
  2. Armintrout, Bill. Ultima VII, Part Two: THE SERPENT ISLE - Moonshade Townplot (MOONSHAD.DOC) (Ultima VII Part Two). September 8, 1992. Page 7.
  3.  "Exult Discussion - Serpent Isle cut plot... (notes)". Exult. 2002-09-14. Retrieved 2012-08-12.

Cities YewMinocSkara BraeBritainNew MaginciaMoonglowJhelomTrinsicMagincia
Castles Castle BritanniaEmpath AbbeyLycaeumSerpent's Hold
Towns BritannysBuccaneer's DenCoveDawnPawsTerfinVesper
Shrines CompassionHonestyHonorHumilityJusticeSacrificeValorSpiritualityShrine of the Codex
Dungeons The AbyssCovetousDeceitDespiseDestardDoomHythlothShameWrong
Lighthouses FogsbaneGreyhavenStormcrowWaveguide
Caves Ant MoundBee CaveBuccaneer's CaveCyclops CaveDesert DungeonHeftimus CaveHeroes' HoleMoonglow CatacombsSpirit TunnelsSpider CaveSwamp CaveVesper Mines
Islands AmbrosiaIsle of the AvatarDagger IsleDeadman's IslandIsle of Deeds
Isle of FireJanus IslandMarsor's IsleSpektranValarian IslandsValorian IslesVerity Isle
Lakes Lake GenerosityLock LakeLost Lake
Major Areas Bloody PlainsBog of DesolationBritanny BayCape of HeroesDeep ForestDrylandsFens of the DeadHigh SteppesLost Hope BayRealm of the GargoylesSerpent's SpineSpiritwoodUnderworld
Serpent Isle
Cities FawnMonitorMoonshade
Settlements Inn of the Sleeping BullIsles of the Mad MageMonk Isle
Dungeons SkullcrusherSpinebreakerFurnaceKnight's TestMountains of Freedom
Ruins Shamino's CastleCastle of the White DragonShrine of BalanceTemple of DisciplineTemple of EmotionTemple of EnthusiasmTemple of EthicalityTemple of LogicTemple of Tolerance
Islands ClawIsle of CryptsGwani Death TempleIce Dragon's Lair
Isles of the Mad MageMonk IslePenguin IslandSunrise Isle
Interesting Areas Gorlab SwampGreat Northern ForestIce PlainsKnight's ForestSerpent Isle Guard TowersWestern Forest
Settlements Argentrock IsleDaemon's CragTenebrae
Other Carthax LakeCatacombsCemeteryFishermen's ReefHall of the Mountain KingHerdsman's ValleyPlateauShrine of the Ancient OnesStone CoveTreasure CoveVengeance Bay