Ultima VII Part Two cheat rooms

From Ultima Codex
Jump to navigation Jump to search

The Ultima VII Part Two cheat rooms are three separate rooms full of useful items and copies of plot-relevant items that are very helpful to a cheating Avatar.

Description[edit]

The use of these rooms is clear: to allow players to bypass conventional solutions to solve the crisis of the Imbalance. The three different rooms have very different ways to access them and very different contents.

Claw Isle[edit]

The cheat room on Claw

The first cheat room is on Claw, in the passages in the mountains there. Go to Monitor and find a small park with a path leading through it shaped like an inverted letter U. There are two trees at the southeast corner. Drop two crates or chests two paces north and one west of the southernmost tree, as the teleporter is on a higher z-level, then drop another one next to them to act as a step. See also the screenshot in the gallery how to do it correctly. This opens access to the teleporter to Claw, where many items are found in a cave.

The inventory is impressive:

Sicheatroom1.png

At the exit of the caves on Claw, there is a teleporter back to Monitor.

Erstam's Storage Rooms[edit]

The cheat room on the Isles of the Mad Mage

The second cheat room is accessible from the vicinity of Moonshade. In the woods outside the walls, west of the Lake of Magic there is Stefano’s old house. Just east of the house is a tree stump at 81°S 101°E. Drop a crate or chest next to the stump (see screenshot in the gallery) to act as a step, and walk up onto it to be teleported.

The Avatar will arrive on a small island with a chest and a magic axe. Don't use the teleporter. Instead go to the easternmost point on the island and walk north. There is an invisible pathway across the water which leads, after a few twists and turns, to a set of caverns in the Isles of the Mad Mage, which contain quantities of reagents, and a selection of every available non-unique magic weapon. The key to the locked chamber in the cheat room is found inside the structure in the swamp south of Gorlab Swamp, partially covered by the southern wall in the western of the two structures.

The inventory is impressive:

Sicheatroom2.png

The teleporter on the small island links back to the house outside Moonshade.

The Football Field[edit]

The football field

The third cheat roomis found in Moonshade. The wall under the stairs of Pothos’ shop opens leading to stairs to lead down. With a key from his shop, a door downstairs, after a secret door and an invisible corridor, is opened, and leads in the end after a teleporter to a football field, complete with cheerleaders and the opposing team. At the end are many good items, but nothing plot relevant.

The rooms contais:

The teleporter however, is broken, and you need to get killed to get out.

Trivia[edit]

  • For more cheats, see Cheating in Ultima VII Part Two.
  • The cheerleaders found on the football field (as well as in the second cheat room), are in the colors from the Dallas Cowboys, which is little wonder, since Origin has has their headquarters in Austin, Texas.

Gallery[edit]

This shows the places where to enter the cheat rooms:

See Also[edit]