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Hail, traveller, and welcome to The Codex of Ultima Wisdom, an encyclopedia that deals with the Ultima series of computer role-playing games by Origin Systems, Inc. and Electronic Arts. The encyclopedia has grown to cover all parts of the series, as well as Ultima Online.

The Codex is open to everyone, so anyone can create or edit a page. So far we have created 4,411 articles. For the basics on editing, you can refer to the Help section.

Be sure to visit our forums too, to discuss various aspects of the games and this wiki itself. See History of The Codex of Ultima Wisdom if you want to learn more about our history.

The Ultima universe

The Ultima games

Real life and Ultima fandom

Ultima Online

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What's New in the Codex

(edit news)

April 28th, 2015
Ultima VIII is offered as a free download in certain regions from EA's Origin store.
August 8th, 2013
Ultima Forever has been released world-wide!
May 22nd, 2013
Ultima Forever has gone gold in Canada! Check out the brand new Ultima Forever Wiki
April 7th, 2013
Kickstarter raised nearly $2 million for Forsaken Virtues, the first episode of Shroud of the Avatar. [1]
March 8th, 2013
Shroud of the Avatar officially launches. Richard Garriott's company Portalarium is raising funds on Kickstarter to develop the RPG, which will have solo and multiplayer modes
March 3rd, 2013
2,000,000 page views and 70,000 edits since becoming The Codex of Ultima Wisdom.
The Ultima IX Transcript is complete.
Huge section for The Ultima 6 Project, including NPCs, walkthrough, maps, and item locations.
Vastly improved images on many map pages.
Several new or rewritten walkthroughs.
Improved Weapon Values page.
Improvement to merchandise and trinkets pages.
September 9th, 2012
The Codex of Ultima Wisdom is now at the Ultima Codex.

(News Archives)


Featured article

The development history of Ultima IX: Ascension spans the years 1994–1999, and is generally categorized by the four distinct iterations through which the title evolved before its final release. These alterations to the course of the game's creation were brought about by a series of events that catalyzed significant changes to its engine and plot, including the sudden prioritization of Ultima Online and a tumultuous senior personnel upheaval that heralded the final eighteen months of development. Read More


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