Spektran is a lone island in the Great Sea, situated north of the Isle of Deeds and south of Buccaneer's Den. It has a scant history, and is largely notable for the eccentric individuals who have made it their home.
Age of Enlightenment
Spektran appears to have emerged in the decades that followed Britannia's christening in Ultima IV, during which it arose from the shallows that once held the Bell of Courage.
By the time of Ultima V, the swampy isle was fully formed and housed the lone hut of Sutek, a mage who had endeavored to scry out the shards of Mondain's Gem in the hopes of someday relaying their location to the Avatar.
After this solemn young wizard eventually fell to madness and moved his operations to the island of Terfin, his abandoned isle eventually came to find itself home to the bones of the wicked Captain Hawkins, a pirate whose legacy would eventually prove crucial to the Avatar's quest in Ultima VI.
Age of Armageddon
Centuries later, during the time of Ultima VII, the island became home to the palace of Martingo, a seemingly insane individual who had claimed the land as his sultanate. It was here that the Ethereal Ring of Draxinusom—which the Avatar would some day require—lay enclosed in a well-guarded vault, flanked by stone harpies. It was also during this era that the isle first came to be known as Spektran.
Eventually, by the years of Ultima IX, this lonely isle had disappeared, either due to the ravages of the Imbalance or the upheavals of the Great Cataclysm.
|| The wise Seeker will be certain to visit the archmage Sutek, whose knowledge it was that enabled us elsewhere describe the Shards of Mondain. The enigmatic young mage has chosen to pursue his studies in a place of distant isolation from the world's troubles, on a small, swampy island in the southern midst of the Great Sea.|
|| The sparse isle of Spektran is ruled by the notorious Sultan of Spektran. The sultan is renowned for his unfriendliness to outsiders, and Spektran is not recommended to travellers.|
|| The only occupant of this island is a quirky man named Martingo. He calls himself a sultan and makes continual references to oddities that he believes surround him. He seems rather protective of his possessiom, so I would be careful when approaching anything that belongs to him. I wish thee luck in any dealings thou might have with him, for his abrasive disposition did not sit well with me.|
- According to icons from the internal development tools used by Origin to create Ultima IX, Spektran was slated to appear—albeit named Sutek's Isle—in earlier drafts of the game.