Serpent's Fang

From Ultima Codex
Jump to navigation Jump to search
Serpent's Fang
Silcmap.png
Due to this location being in the past, no location is provided
Located in: Serpent Isle
Type: castle
Deathwatch Entrance.png
Entrance to Serpent's Fang

Serpent's Fang (or Deathwatch as it has become 'affectionately' known by some of its inhabitants) is an outpost of the Order forces located in the distant past of Serpent Isle.

Description[edit]

The Avatar travelled here using the Amulet of Balance during his quest to restore the Great Earth Serpent to the Void. While it is not entirely clear exactly where Serpent's Fang was situated on the Serpent Isle, from discussions with Isstanar, commander of the outpost, it is definitely located south of the Isle of Crypts, and as the main cities of Order and Chaos are located beneath mountain ranges on the mainland, Serpent's Fang could be anywhere between Monitor and the icy wastes in the north.

While it cannot be precisely located in modern-day Serpent Isle, from talking to characters in the past, the following facts can be ascertained:

  • The Keep is south-east of the Isle of Crypts.
  • The Keep is located somewhere deep within Chaos territory (possibly in the Skullcrusher Mountains, or even further south, in the Northern Forest.
  • Both the Temples of Tolerance and Discipline are mentioned by Yurel and Isstanar respectively, and these appear to be north of the Keep's location.

Using this information, it is possible to place Serpent's Fang somewhere between the area of Gorlab Swamp and Skullcrusher, although exactly where is a point up for debate.

The bastion itself is surrounded by a deep chasm, across which is a drawbridge allowing access to the Keep. There is also a Serpent Gate located in the center of the building (this is where the Avatar arrives from the future). The Keep itself is also linked to Aram-Dol's Lair via a doorway and tunnel system in the deepest basements.

Lore[edit]

There are only three Order warriors left in this command. Since most of the labor is performed by automatons, there is little for the human warriors to do around the keep. All of them are eager for news about the battle that is raging at the front. Being the new Commander of this post, I am their only source of information. They generally stay in their rooms and invent new trivialities to overcome the monotony in their lives. However, I must admit that they work fairly well together.

Inhabitants[edit]

Outside the keep:

Places of Interest[edit]

Serpent's Fang plays an integral role in the Silver Seed storyline, being the primary staging area for all questing in the past of Serpent Isle.

Trivia[edit]

  • Serpent's Fang is referred to only as "Seriss" in the The Silver Seed Play Guide, but never in the game itself.
  • Some other soldiers who previously had served on Serpent's Fang are:
Subcommander Stherask
Lieutenant Alspeth (identified to be female) - killed in the Fiend's Domain
Sergeant Shesparios - killed in the Fiend's Domain
Sergeant Iskil - killed in the Fiend's Domain
  • If one pays attention to the dialogues in Serpent's Fang, it can be seen how the Balance is disrupted on the Order side. All of it's inhabitants show signs of the three anti-forces of Order: prejudice, apathy and ruthlessness. Each of the characters have one anti-force that is especially pronounced.
    • Isstanar, who has become cold and unfeeling, is completely ruthless.
    • Elissa and Tsandar are especially prejudiced against those not following Order, or those they think of as failing Order.
    • Surok has become rather apathetic after all the cruelties of the war he's witnessed.

Gallery[edit]


Geography
Britannia
Cities YewMinocSkara BraeBritainNew MaginciaMoonglowJhelomTrinsicMagincia
Valoria
Castles Castle BritanniaEmpath AbbeyLycaeumSerpent's Hold
BordermarchFarthingWindemereStonegate
Towns BritannysBuccaneer's DenCoveDawnPawsTerfinVesper
Shrines CompassionHonestyHonorHumilityJusticeSacrificeValorSpirituality
Shrine of the Codex
Dungeons The AbyssCovetousDeceitDespiseDestardDoomHythlothShameWrong
Lighthouses FogsbaneGreyhavenStormcrowWaveguide
Caves Ant moundBee caveBuccaneer's CaveCyclops CaveDesert DungeonHeftimus Cave
Heroes' HoleMoonglow catacombsPirate CaveSpirit TunnelsSpider CaveSwamp Cave
Vesper mine
Islands AmbrosiaIsle of the AvatarDagger IsleDeadman's IslandIsle of Deeds
Isle of FireJanus IslandMarsor's IsleSpektranValarian IslandsValorian Isles
Verity Isle
Lakes Lake GenerosityLock LakeLost Lake
Major Areas Bloody PlainsBog of DesolationBritanny BayCape of HeroesChannel of Lost Hope
Deep ForestDrylandsFens of the DeadHigh SteppesLost Hope Bay
Realm of the GargoylesSerpent's SpineSpiritwoodUnderworld
Serpent Isle
Cities FawnMonitorMoonshade
Settlements Inn of the Sleeping BullIsles of the Mad MageMonk IsleNorthern Encampment
Dungeons SkullcrusherSpinebreakerFurnaceKnight's TestMountains of Freedom
Ruins Shamino's CastleCastle of the White DragonShrine of BalanceTemple of Discipline
Temple of EmotionTemple of EnthusiasmTemple of EthicalityTemple of Logic
Temple of Tolerance
Islands Isle of BeyondClawIsle of CryptsGwani Death TempleIce dragons’ lair
Isles of the Mad MageMonk IslePenguin IslandSunrise Isle
Interesting Areas Gorlab SwampGreat Northern ForestIce PlainsKnight's Forest
Serpent Isle Guard TowersWestern Forest
The Silver Seed Abandoned OutpostAram-Dol’s lairIssik's MazeSerpent's FangThe Fiend's Domain
Pagan
Settlements Argentrock IsleDaemon's CragTenebrae
Other Carthax LakeCatacombsCemeteryFishermen's ReefHall of the Mountain King
Herdsman's ValleyPlateauShrine of the Ancient OnesStone CoveTreasure Cove
Vengeance Bay