Fire Field
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One of the spells to create a magical field is Fire Field.
Spell Description[edit]
Using Fire Field spell creates a magical fire field that will burn everyone that comes too close to it. However, its use is rather limited. If not cast on a narrow path, the caster's foes can simply walk around it. Care should be taken when being forced to pass through such a field, since falling unconscious on a fire field means certain death. The Ultima VII Part Two version of this field is slightly different, as it is composed of a field of blue flame, instead of normal fire. Otherwise, it acts the same as normal fire fields.
The spells Fire Ring and Flame Strike are stronger and more flexible fire spells utilizing fire fields.
History[edit]
Energy Field was originally an umbrella term for all the types of magical fields: Poison Field, Fire Field, Sleep Field and Lightning Field, and the same spell would be used to create any of them. Later (after Ultima IV), different spells were designed for each of the fields, and the previous Lightning Field came to be known simply as Energy Field. However, at times the four spells are still called "energy field spells".
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There are four types of Energy Fields known to the practitioner of the mystic arts: Sleep, Poison, Fire, and Lightning. Their effects are varied, but the magic used to erect them is the same in each instance. Any person attempting to pass through an Energy Field will run the risk of either falling asleep or being poisoned in the case of the first two types; if the field is of Fire then their flesh shall burn as they pass through and they shall feel much pain and anguish; while the field composed of Lightning is impenetrable. The casting of Energy Fields is not difficult and requires only a small exertion on the part of the spellcaster, but the fields are only effective in enclosed areas such as subterranean passages and inside of rooms. The reagents necessary in the casting of these Energy Fields are Sulphurous Ash for the burst of creation, Spider Silk for the binding of forces to a single spot, and Black Pearl for the launching of the spell to a spot away from he who works the magic. It would be a grave error indeed to cast such a spell without the latter component for you would find yourself in the midst of the field!
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One of three energy field spells, alike except for the nature of the horrors they create. In Flam Grav causes the particular spot indicated by the caster to erupt into red hot flames. Any creature on that spot or that steps into that spot is seared by a wall of flame. Be careful not to direct this spell too close to friends or they shall suffer the same as foes. Sulphurous ash and black pearl project the burning fire to the chosen spot; spider silk holds it there a short while. The mix works best when blended over a flame.
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Creates a searing wall of fire.
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This spell creates a wall of fire between the mage and his enemies.
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This spell creates a field of blue flame that damages those who try to cross it.
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Gallery[edit]
Creating a Fire Field in Ultima VII
Creating a Fire Field in Ultima VII Part Two
See Also[edit]