Runic magic/All spells

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The tables on this page list all the runic magic spells (both documented and undocumented) that can be cast in the games Ultima Underworld and Ultima Underworld II.

Notes[edit]

Discrepancies[edit]

There are several discrepancies in the spells between UW1 and UW2:

  • Some spells are in one game and not the other.
  • Some spells are in both games but in different circles.
  • Some spells are in both games but are cast with different rune combinations.
  • Some rune combinations cast different spells in different games.
  • Some spells are in both games but function differently in either game.
  • Spell descriptions may differ between the two games's manuals.
  • The two games's manuals have slightly different categories and different critera for categorizing a spell.

In the following tables:

  • The Games column tells which game(s) a particular spell is in, and whether it is documented (known) or discovered (found).
  • Spells in different circles are listed in both circles, the Games column refers to the other circle if the spell is not in that circle for that game.
  • Spell descriptions come from whichever manual better decribes them. If the documented descriptions are inaccurate or ambigious, a user provided description is given. Undocumented spells have user provided descriptions.
  • Spells that are different between games are noted in the description column.
  • Spells are categorized similar to the UW2 system:
    • Duration: A spell that stays active for a certain period of time. For those spells the icon in the spell shelf is shown as well for easy identification.
    • Missile: A spell that launches a missle that will be fired from an aiming cursor.
    • Targeted: A spell that needs the user to select a target by touch, either out in the 3d world or in the inventory. The target must be within arm's reach unless a telekinesis spell is active.
    • Instantaneous: A spell that has an immediate effect, no duration, and no user targeting needed.
    • Permanent: A spell that creates an effect that lasts until changed by something else.

Spells of the First Circle[edit]

Circle1.gif
Spell Words of Power Type Description Games
UW1 UW2
Bounce.gif
Bounce Uus Des Por DurationBounceiconUW2.png Allows the caster to rebound into a jump at the end of a fall
Uw1.spellicon.nightvision.png
found
FoodUW.gif
Create Food In Mani Ylem Instantaneous Creates a piece of fresh food
Uw2.book2.png
known
Uw2.book2.png
known
DetecttrapUW.png
Detect Trap Wis Jux Targeted This spell informs the caster of any non-magical traps on an object
Uw2.book2.png
known
Jump.gif
Leap Uus Por DurationJumpiconUW2.png This spell increases the height and distance of its caster’s jumping ability
Uw1.spellicon.nightvision.png
found
Circle2.gif
2nd Circle
LightUW.gif
Light In Lor DurationLighticonUW2.png Provides illumination greater than that of a torch but less than a lantern
Uw2.book2.png
known
Uw2.book2.png
known
Location.gif
Locate Bet Wis Ex Instantaneous Reveals the mage's location on the map
Uw1.spellicon.nightvision.png
found
Luck.gif
Luck Bet Ort In DurationLuckiconUW2.png In combat, this spell improves the odds in the caster’s favor
Uw2.book2.png
known
MagarrowUW.gif
Magic Arrow Ort Jux Missile This spell fires a magic arrow at an opponent. Can also be used to toggle switches.
Uw2.book2.png
known
Uw2.book2.png
known
Resistblows.gif
Resist Blows Bet In Sanct DurationResblowsiconUW2.png Temporarily grants the caster the same protection as wearing head-to-toe armour
Uw2.book2.png
known
Uw2.book2.png
known
Stealth.gif
Stealth Sanct Hur DurationStealthiconUW1.png Briefly prevents you from making any noise, making it less likely that creatures will notice you
Uw2.book2.png
known

Spells of the Second Circle[edit]

Circle2.gif
Spell Words of Power Type Description Games
UW1 UW2
Uw1.runespell.curse.png
Curse An Sanct DurationUw1.spellicon.curse.png (unverified) decreases defense skills of opponents in combat
Uw1.spellicon.nightvision.png
found
FearUW.gif
Cause Fear Quas Corp Instantaneous

Targeted

This spell can cause an opponent to lose heart and flee

UW1: Auto-targeted, UW2: User targeted

Uw2.book2.png
known
Uw2.book2.png
known
Deadlyseeker.gif
Deadly Seeker Ort Wis Jux Missile This spell releases a projectile that tracks down and strikes an opponent
Uw2.book2.png
known
Detectmonster.gif
Detect Monster Wis Mani Instantaneous Informs the caster as to the presence of nearby creatures
Uw2.book2.png
known
Hunger.gif
Dispel Hunger Quas Mani Ylem Instantaneous Causes the caster to feel "well fed"
Uw1.spellicon.nightvision.png
found
Jump.gif
Jump

Leap

Uus Por DurationJumpiconUW2.png Increases height and distance of jumps.

Called "jump" in manual and "leap" in game.

Circle1.gif
1st Circle
Uw2.book2.png
known
Lesserheal.gif
Lesser Heal In Bet Mani Instantaneous Heals the caster's minor wounds
Uw2.book2.png
known
Uw2.book2.png
known
Flamru.gif
Rune of Flame In Flam Jux Permanent, until disturbed Creates an enchantment on a fixed location which will burst into flames should anything disturb it
Uw2.book2.png
known
Warding.gif
Rune of Warding In Jux Permanent, until disturbed Creates an enchantment on a fixed location which will report to the caster should anything disturb it
Uw2.book2.png
known
Slowfall.gif
Slow Fall Rel Des Por DurationSlowfalliconUW2.png Allows the caster to fall slowly and to avoid injury when jumping from great heights
Uw2.book2.png
known
Uw2.book2.png
known
SpValor.gif
Valor Quas An Corp DurationValoriconUW2.png Improves a casters abilities in combat (20% weapon proficiency increase)
Uw1.spellicon.nightvision.png
found

Spells of the Third Circle[edit]

Circle3.gif
Spell Words of Power Type Description Games
UW1 UW2
Bleeding.gif
Bleeding Jux Mani Targeted Causes a targeted enemy to lose blood, causing it injury
Uw2.book2.png
known
Conceal.gif
Conceal Bet Sanct Lor DurationUw1.spellicon.conceal.png Obscures the caster to others
Uw2.book2.png
known
CureUW.gif
Cure Poison An Nox Instantaneous Removes any toxins in the caster's blood
Circle5.gif
5th Circle
Uw2.book2.png
known
Dispelrune.gif
Dispel Rune An Jux Ort Targeted Removes a magical rune such as a Rune of Flame or a Rune of Stasis
Uw2.book2.png
known
LightningUW.gif
Lightning Ort Grav Missile Hurls a bolt of arcane electrical energy at a foe
Uw2.book2.png
known
Uw2.book2.png
known
Nightvision.gif
Night Vision Quas Lor DurationNightvisioniconUW2.png Allows the caster to see without the benefit of a light source, distance equivalent to lantern
Uw2.book2.png
known
Uw2.book2.png
known
RepelundeadUW.png
Repel Undead An Kal Corp Instantaneous Causes undead to flee in terror, unless being cornered
Uw1.spellicon.nightvision.png
found
Speed.gif
Speed Rel Tym Por DurationSpeediconUW2.png Decreases the speed of others thereby making the caster relatively faster
Uw2.book2.png
known
Uw2.book2.png
known
Strdoor.gif
Strengthen Door Sact Jux Permanent Spikes a door
Uw2.book2.png
known
Skin.gif
Thick Skin In Sanct DurationThickskiniconUW2.png Thickens the caster's skin to protect from blows.
Uw1.spellicon.nightvision.png
found
Circle4.gif
4th Circle
Waterwalk.gif
Water Walk Ylem Por DurationWaterwalkiconUW2.png Allows the caster to walk on water
Circle4.gif
4th Circle
Uw2.book2.png
known

Spells of the Fourth Circle[edit]

Circle4.gif
Spell Words of Power Type Description Games
UW1 UW2
Flameproof.gif
Flameproof

Resist Fire

Sanct Flam DurationFlameporooficonUW2.png This spell briefly grants a partial resistance to damage from flame. Called "Resist Fire" in UW1 manual, "Flameproof" everywhere else
Uw2.book2.png
known
Uw2.book2.png
known
Frost.gif
Frost In An Flam Instantaneous Throws multiple iceballs at the foes surrounding the caster
Uw1.spellicon.nightvision.png
found
HealUW.gif
Heal In Mani Instantaneous This spell heals the caster of even grievous wounds
Uw2.book2.png
known
Uw2.book2.png
known
Levitate mod.gif
Levitate Hur Por DurationLevitateiconUW2.png Briefly allows you to rise vertically into the air
Uw2.book2.png
known
Circle5.gif
5th Circle
Missileprotection.gif
Missile Protection Grav Sanct Por DurationMissporoticonUW2.png This spell renders the caster invulnerable to most missiles, and offers protection from others
Circle5.gif
5th Circle
Uw2.book2.png
known
PoisonUW.gif
Poison Nox Mani Instantaneous Poisons all nearby creatures, hostile or not.
Uw2.book2.png
known
Poisonweapon.gif
Poison Weapon Nox Jux Ylem DurationUw2.spellicon.poisonweapon.png This spell envenoms the caster’s weapons
Uw2.book2.png
known
RemtrapUW.gif
Remove Trap An Jux Targeted This spell negates a non-magical trap
Uw2.book2.png
known
Uw2.book2.png
known
Detectmonster.gif
Study Monster Wis Mani Targeted This spell gives the caster knowledge about a creature
Uw2.book2.png
known
Skin.gif
Thick Skin In Sanct DurationThickskiniconUW2.png Thickens the caster's skin to protect from blows.
Circle3.gif
3rd Circle
Uw1.spellicon.nightvision.png
found
Waterwalk.gif
Water Walk Ylem Por DurationUw1.spellicon.waterwalk.png Allows the caster to walk on water
Uw1.spellicon.nightvision.png
found
Circle3.gif
3rd Circle

Spells of the Fifth Circle[edit]

Circle5.gif
Spell Words of Power Type Description Games
UW1 UW2
CureUW.gif
Cure Poison An Nox Instantaneous Removes any toxins in the caster's blood
Uw2.book2.png
known
Circle3.gif
3rd Circle
FireballUW.gif
Fireball Por Flam Missile Hurls a flaming missile at a targeted creature
Uw2.book2.png
known
Uw2.book2.png
known
Uw2.runespell.levitate.png
Levitate Uus Hur Por DurationLevitateiconUW2.png Allows the caster to move upward and downward in a fixed spot
Circle3.gif
3rd Circle
Uw2.book2.png
known
Mend.gif
Mending Rel Sanct Ylem Targeted Repairs damaged equipment. Restores others, such as refilling a lantern
Uw1.spellicon.nightvision.png
found
Missileprotection.gif
Missile Protection Grav Sanct Por DurationMissporoticonUW2.png Renders the caster invulnerable to missile weapons
Uw2.book2.png
known
Circle4.gif
4th Circle
Nameenchantment.gif
Name Enchantment Ort Wis Ylem Targeted This spell reveals the true nature of the object on which the spell is cast
Uw2.book2.png
known
Uw2.book2.png
known
OpenUW.gif
Open Ex Ylem Targeted This spell unlocks a locked door or chest
Uw2.book2.png
known
Uw2.book2.png
known
Prune.gif
Rune of Stasis In Tym Jux Permanent, until disturbed Creates a floating rune. Any foe touching it is immobilized
Uw1.spellicon.nightvision.png
found
Smiteu.gif
Smite Undead An Corp Mani Instantaneous

Targeted

Delivers a crushing blow to a single undead being

UW1: Auto-targets nearest, UW2: User targeted

Uw1.spellicon.nightvision.png
found
Uw2.book2.png
known
TelekinesisUW.gif
Telekinesis Ort Por Ylem DurationTelekiniconUW2.png Allows the caster to manipulate or pick up a single item at a distance
Circle6.gif
6th Circle
Uw2.book2.png
known

Spells of the Sixth Circle[edit]

Circle6.gif
Spell Words of Power Type Description Games
UW1 UW2
CharmUW.gif
Charm Quas Rel Wis Targeted Renders a hostile enemy friendly
Uw2.book2.png
known
Daylight.gif
Daylight Vas In Lor DurationDayiconUW2.png This spell provides bright illumination for extended periods of time
Uw2.book2.png
known
Uw2.book2.png
known
Gatetraveluw.gif
Gate Travel Vas Rel Por Instantaneous

Targeted

UW1: Allows you to travel instantly to a moonstone

UW2: When cast on one moonstone, this spell takes the caster instantaneously to another moonstone

Uw2.book2.png
known
Uw2.book2.png
known
GhealUW.gif
Greater Heal Vas In Mani Instantaneous Restores the caster to full health
Uw2.book2.png
known
Uw2.book2.png
known
InvisibleUW.gif
Invisibility Vas Sanct Lor DurationInvisibleiconUW2.png Renders the caster invisible
Circle7.gif
7th Circle
Uw2.book2.png
known
Area.gif
Map Area Wis Ex Instantaneous Maps the area surrounding the mage. The scope of the mapping in proportion to the mage's experience
Uw1.spellicon.nightvision.png
found
ParalyzeUW.gif
Paralyze An Ex Por Instantaneous

Targeted

Prevents a targeted creature from moving

UW1: Auto-Targeted, UW2: User targeted

Uw2.book2.png
known
Uw2.book2.png
known
Sheetlightning.gif
Sheet Lightning Vas Ort Grav Instantaneous Summons an electrical storm to sweep the area
Uw1.spellicon.nightvision.png
found
Uw2.book2.png
known
TelekinesisUW.gif
Telekinesis Ort Por Ylem DurationTelekiniconUW2.png Allows the caster to manipulate or pick up items at a distance
Uw2.book2.png
known
Circle5.gif
5th Circle

Spells of the Seventh Circle[edit]

Circle7.gif
Spell Words of Power Type Description Games
UW1 UW2
Ally.gif
Ally In Mani Rel Permanent Causes the targeted creature to attack the last enemy it saw the caster attack
Uw2.book2.png
known
EnchantUW.gif
Enchant Item Vas Ort Ylem Permanent Can enchant weapons and armor. Also improves an already existing enchantment. If it fails, the item is destroyed.
Uw1.spellicon.nightvision.png
found
Fly.gif
Fly Vas Hur Por DurationFlyiconUW2.png Allows the caster to fly
Uw2.book2.png
known
Circle8.gif
8th Circle
InvisibleUW.gif
Invisibility Vas Sanct Lor DurationInvisibleiconUW2.png Renders the caster invisible
Uw2.book2.png
known
Circle6.gif
6th Circle
Magsat.gif
Magic Satellite Ort Por Grav Permanent, until it attacks Creates a magic satellite near the caster which attacks nearby foes
Uw2.book2.png
known
Massconfusion.gif
Confusion

Mass Confusion

Vas An Wis Instantaneous Causes all foes to become befuddled

Called "Confusion" in UW1, "Mass Confusion" in UW2

Uw2.book2.png
known
Uw2.book2.png
known
Portal.gif
Portal Vas Ex Ylem Instantaneous Transports the caster seven feet forward
Uw2.book2.png
known
RevealUW.gif
Reveal Ort An Quas Instantaneous Reveals hidden objects and concealed doors
Uw2.book2.png
known
Uw2.book2.png
known
Shockwave.gif
Shockwave Jux Hur Instantaneous Creates a wave of destruction around the caster
Uw2.book2.png
known
SummonUW.gif
Summon Daemon Kal An Mani Instantaneous Summons a hostile daemon which immediately attacks the caster
Uw1.spellicon.nightvision.png
found
Uw1.runespell.summon.png
Summon Monster Kal Mani Instantaneous Summons a random critter in front of the caster, usually in a mellow state
Uw1.spellicon.nightvision.png
found
TremorUW.gif
Tremor Vas Por Ylem Instantaneous Creates a vast upheaval, causing the ground to quake and rocks to fall
Circle8.gif
8th Circle
Uw1.spellicon.nightvision.png
found

Spells of the Eighth Circle[edit]

Circle8.gif
Spell Words of Power Type Description Games
UW1 UW2
ArmageddonUWUpdate.png
Armageddon Vas Kal Corp Permanent Ends all life everywhere, trapping the caster in a dead and desolate world
Uw1.spellicon.nightvision.png
found
Uw1.spellicon.nightvision.png
found
FalmewUW.gif
Flame Wind Flam Hur Instantaneous This spell unleashes a storm of fireballs in front of the caster
Uw2.book2.png
known
Uw2.book2.png
known
Fly.gif
Fly Vas Hur Por DurationFlyiconUW2.png This spell allows the caster to fly through air for a time, and then glide gently to the ground
Circle7.gif
7th Circle
Uw2.book2.png
known
Freezetime.gif
Freeze Time An Tym DurationTimestopiconUW2.png This spell stops the flow of time for all save the caster
Uw2.book2.png
known
Uw2.book2.png
known
Ironskin.gif
Iron Flesh In Vas Sanct DurationIronfleshiconUW2.png This spell greatly increases resistance to damage
Uw2.book2.png
known
Uw2.book2.png
known
RestorationUW.gif
Restoration Vas Mani Instantaneous This spell restores the caster to full health, wakefulness and satiation
Uw2.book2.png
known
Roamingsight.gif
Roaming Sight Ort Por Wis DurationRoamingsiconUW2.png This spell allows the caster to move his or her point of view at will, regardless of physical constraints
Uw2.book2.png
known
Uw2.book2.png
known
SmiteFoe.gif
Smite Foe Vas Jux Mani Instantaneous Heavily damages the targeted foe. Only works on living creatures, not magical constructs or the undead.
Uw1.spellicon.nightvision.png
found
TremorUW.gif
Tremor Vas Por Ylem Instantaneous Creates a vast upheaval, causing the ground to quake and rocks to fall
Uw2.book2.png
known
Circle7.gif
7th Circle