Magician's wand

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A magican's wand

Even magic users have no desire to constantly use their magic abilities in battle; thus, they have created the magician's wand.

Description[edit]

The wand is loaded with the Fireball spell, which will hurt every foe that dares to come near. Useful as it is, it also has unlimited charges and is therefore much more useful than lightning wands and fire wands. These wands were already known in the time of the Quest of the Avatar, and simply called "magic wands." They were expensive and seldom found. This has not changed at all up to the time of the Black Gate.

Effectiveness of the Weapon[edit]

In Ultima IV, a magic wand had a damage rating of "160" and could be used by bards, druids and mages.
In Ultima VII a magician's wand has a damage rating of "2" and a range of "20".

Locations[edit]

Sub article: Locations

Lore[edit]

Unconfirmed rumors indicate that the highest Adepts have acquired the use of arcane magical weapons.
Magician'sWandU7.PNG
While only slightly more lethal than the typical bow, this wand is rendered quite effective due to two interesting facets: Its damage is of a most magical nature and more than quite powerful against monsters likely to hassle a mage, and, it NEVER runs out of charges. If thou art interested in power and duration, this is the wand for thee.

Trivia[edit]

  • When it first appeared in Ultima IV, the wand actually fired blue bolts.[1] It is also unaffected by the Negate spell.
  • In Ultima VII, the sprite of the wand looked much like a normal, wooden walking stick, making players often miss this powerful weapon, because of its inconspicuous appearance.
  • In Runes of Virtue, the magic wand was the only item powerful enough to destroy certain spider webs.

See Also[edit]

References[edit]

  1. Hook tells the Avatar in Ultima IV: "This magic wand casts mighty blue bolts to strike down thy foes, 5000 gp."

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