Emp village

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The emp village in Ultima VII

A small village of emps is located in the eastern reaches of the Deep Forest in Ultima VII, consisting of a series of nests situated in a grove of silverleaf trees.

Description[edit]

During the time of the Avatar's adventures concerning the Black Gate, the hero found it necessary to consult the gentle woodland emps for assistance in speaking with the wisps, and therefore sought out their village. Shy and wary of humans, these simian creatures were at first reluctant to speak with the hero, but were eventually coaxed into conversation with gifts of honey. Once their trust was gained, the emps proved a talkative and intelligent people, speaking often of their abhorrence for violence and their deep connection with nature.

Due to a skyrocketing demand for silverleaf as a gourmet food item, however, the small village was in danger of destruction, as excessive logging threatened to someday topple it. As part of an arrangement with the emp elder Salamon, the Avatar brokered a contract in which the primary logger, Ben, would agree to cease harvesting silverleaf indefinitely, thereby preserving the emps' habitat.[1][2]

Lore[edit]

Somewhere in the eastern half of the forest lives a race of monkey-like creatures I call Emps. They are pacifists who deplore killing, even to eat. My encounters with them have revealed an extreme fondness for sweets, particularly honey. I have noted within them an ability to detect the emotions of others. This empathic ability is, in fact, the root of my name for them.

Inhabitants[edit]

The Ultima 6 Project[edit]


This is an Ultima 6 Project-related article or section. The information within may not apply to Ultima VI or other Ultima games.


In the fiction of The Ultima 6 Project, fuzzies were the ancestors of emps, and inhabited the beginnings of the silverleaf village seen in Ultima VII. These fuzzies shared a fondness for honey and tasked the Avatar with finding fresh silverleaf saplings, that their grove of trees might flourish and secure their survival. In this telling of events, the diminutive race faced the onset of its future ordeal, with silverleaf beginning to find itself a delicacy among the greater Britannian populace.

The following fuzzies were present within the village:

Trivia[edit]

  • In the SNES-port of Ultima VII, it is pollution, rather than excessive logging that threatens the emps, who live near a small woodland campsite rather than nesting in silverleaf trees.[3]

References[edit]