Rune of Stasis

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This article is about a magical countermeasure against enemies in Ultima Underworld II. For other uses, see Runes (disambiguation).


Rune of Stasis
Uw2.magicrune.IN.pngUw2.magicrune.TYM.pngUw2.magicrune.JUX.png
Ultima Underworld II
Alttext:Uw2.tymrune.gif

Alttext:In UW2.pngAlttext:Tym UW2.pngUltima Underworld II pixel art of a Jux runestone.

Incantation: In Tym Jux
Circle: 5th
Mana: 15
Documented: no

The Rune of Stasis is a runic spell that immobilizes anyone who disturbs it.

Spell Description[edit]

The Rune of Stasis – also known as Paralysis Rune – places a magical ward at a fixed location, which takes the form of a floating Tym character. After it has been cast, any creature which touches it will be frozen in time in a magical state of paralysis. This spell, and others like it, may be unwoven through use of the Dispel Rune incantation. The Avatar would learn about this spell by "donating" a big enough sum to the merchant Merzan in Killorn Keep.

Lore[edit]

“ Similar to the Second Circle Rune of Flame spell, this spell creates a floating rune that paralyzes the first creature to touch it.


Trivia[edit]

  • It is possible to bypass the Rune of Stasis by hurling an object into it, although the item will be damaged and possibly destroyed in the process. Pieces of refuse or gold coins (which have no mechanical damage ratings) are useful for such actions.

Gallery[edit]

See Also[edit]

Ultima Underworld II Spells
1st Circle Bouncing ☥ Create Food ☥ Detect Trap ☥ Light ☥ Locate ☥ Luck ☥ Magic Arrow ☥ Resist Blows
2nd Circle Cause Fear ☥ Deadly Seeker ☥ Dispel Hunger ☥ Leap ☥ Lesser Heal ☥ Rune of Flame ☥ Slow Fall ☥ Valor
3rd Circle Bleeding ☥ Cure Poison ☥ Dispel Rune ☥ Electrical Bolt ☥ Night Vision ☥ Repel Undead ☥ Speed ☥ Water Walk
4th Circle Flameproof ☥ Frost ☥ Heal ☥ Missile Protection ☥ Poison Weapon ☥ Remove Trap ☥ Study Monster ☥ Thick Skin
5th Circle Fireball ☥ Levitate ☥ Mending ☥ Name Enchantment ☥ Open ☥ Rune of Stasis ☥ Smite Undead ☥ Telekinesis
6th Circle Charm ☥ Daylight ☥ Gate Travel ☥ Greater Heal ☥ Invisibility ☥ Map Area ☥ Paralyze ☥ Sheet Lightning
7th Circle Enchantment ☥ Magic Satellite ☥ Mass Confusion ☥ Portal ☥ Reveal ☥ Shockwave ☥ Summon Daemon ☥ Tremor
8th Circle Armageddon ☥ Flame Wind ☥ Fly ☥ Freeze Time ☥ Iron Flesh ☥ Restoration ☥ Roaming Sight ☥ Smite Foe