Runic magic/Ultima Underworld spells

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This sub article lists all the documented runic magic spells of Ultima Underworld: The Stygian Abyss grouped by spell circle. Undocumented spells also appear, revealed by spoiler buttons.

For a list of undocumented spells and their locations, see: Runic magic/Undocumented spells

Notes[edit]

The spells documented here match how they are presented in the game's documentation manual, with these exceptions:

  • Type: The spell types in the maunal were a bit ambiguous, so here they have been given as:
    • Duration: A spell that stays active for a certain period of time, leaving an icon in the appropriate area of the display.
    • Missile: A spell that will spawn a missle and provides the user an aiming cursor (Uw1.cursor.aim.png) to select a vector for it's trajectory.
    • Targeted: A spell that provides the user a targeting cursor (Uw1.cursor.touch.png) to select a target by touch, either out in the 3d world or in the inventory. The target must be within an arm's reach unless a telekinesis spell is active.
    • Instantaneous: A spell that has an immediate effect, no duration, and no user targeting needed.
  • Icon: An icon has been provided to help visually represent some of the spells.
    • Duration spells icons have a dark cyan background, similar to the color of the in-game spell shelf they will be seen on.
    • Missile spells have an image of the projectile they create
    • Some other spells have an icon picked from the game's graphics to represent the action or effect of the spell.
  • Notes: Clarifications about the spell in addition to the provided documentation.

Undocumented spells can also be found on this page, hidden in the tables. To view them, click the spoiler toggle at the right of each table header.

Spells of the First Circle

Circle1.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.In.pngUw1.runestone.Mani.pngUw1.runestone.Ylem.png Create Food In Mani Ylem Causes a fine bounty of food to appear Instantaneous
UW1Meat.png
Creates a single piece of fresh food
Uw1.runestone.In.pngUw1.runestone.Lor.png Light In Lor Illuminates a darkened area Duration
Uw1.spellicon.light.png
Provides illumination greater than that of a torch but less than a lantern
Uw1.runestone.Ort.pngUw1.runestone.Jux.png Magic Arrow Ort Jux Fires a magic arrow at your opponent Missile
Uw1.magicmissile.png
Can also be used to toggle switches.
Uw1.runestone.Bet.pngUw1.runestone.In.pngUw1.runestone.Sanct.png Resist Blows Bet In Sanct Has the same effect as wearing a suit of head-to-toe armor Duration
Uw1.spellicon.resistblows.png
Uw1.runestone.Sanct.pngUw1.runestone.Hur.png Stealth Sanct Hur Briefly prevents you from making any noise, making it less likely that creatures will notice you Duration
Uw1.spellicon.stealth.png

Spells of the Second Circle

Circle2.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.Quas.pngUw1.runestone.Corp.png Cause Fear Quas Corp May cause an opponent to lose heart and flee Instantaneous
auto-targeted
Uw1.runestone.Wis.pngUw1.runestone.Mani.png Detect Monster Wis Mani Reveals the presence of hidden or unperceived enemies Instantaneous
Uw1.runestone.In.pngUw1.runestone.Bet.pngUw1.runestone.Mani.png Lesser Heal In Bet Mani Heals your minor wounds Instantaneous
Uw1.vitalityflask.png
Uw1.runestone.In.pngUw1.runestone.Jux.png Rune of Warding In Jux Places an enchantment in an area which will report if anything disturbs it Instantaneous
There is no visual indication of when this rune is in place. Once in place it remains until disturbed.
Uw1.runestone.Rel.pngUw1.runestone.Des.pngUw1.runestone.Por.png Slow Fall Rel Des Por Briefly allows you to float in the air like a feather Duration
Uw1.spellicon.slowfall.png
Allows the caster to fall slowly and to avoid injury when jumping or falling from great heights

Spells of the Third Circle

Circle3.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.Bet.pngUw1.runestone.Sanct.pngUw1.runestone.Lor.png Conceal Bet Sanct Lor Briefly obscures you, so you might remain unseen Duration
Uw1.spellicon.conceal.png
Uw1.runestone.Ort.pngUw1.runestone.Grav.png Lightning
Electrical Bolt
Ort Grav Hurls a bolt of arcane energy at your opponent Missile
Uw1.lightningbolt.png
This spell is called Lightning in the manuals but Electrical Bolt in-game. The projectile is a lightning bolt.
Uw1.runestone.Quas.pngUw1.runestone.Lor.png Night Vision Quas Lor Allows you to see without benefit of torch or candle Duration
Uw1.spellicon.nightvision.png
vision distance is greater than a lantern but vision is mostly grayscale
Uw1.runestone.Rel.pngUw1.runestone.Tym.pngUw1.runestone.Por.png Speed Rel Tym Por Slows down your enemies relative to your speed Duration
Uw1.spellicon.speed.png
Uw1.runestone.Sanct.pngUw1.runestone.Jux.png Strengthen Door Sanct Jux Spikes a door Instantaneous
Uw1.obj.spike.png

Spells of the Fourth Circle

Circle4.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.In.pngUw1.runestone.Mani.png Heal In Mani Heals you of grievous wounds Instantaneous
Uw1.vitalityflask.png
Uw1.runestone.Hur.pngUw1.runestone.Por.png Levitate Hur Por Briefly allows you to rise vertically into the air Duration
Uw1.spellicon.levitate.png
gives vertical control at the cost of reduced horizontal velocity
Uw1.runestone.Nox.pngUw1.runestone.Mani.png Poison Nox Mani Poisons your opponent with toxic venom Instantaneous
UW1GreenPotion.png
poisons all nearby creatures, hostile or not, even through walls
Uw1.runestone.An.pngUw1.runestone.Jux.png Remove Trap An Jux Negates the targeted snare Targeted
Uw1.cursor.touch.png
Uw1.runestone.Sanct.pngUw1.runestone.Flam.png Resist Fire Sanct Flam Briefly grants a partial resistance to damage from flame Duration
Uw1.spellicon.flameprooficon.png
called Resist Fire in documentation but Flameproof everywhere else

Spells of the Fifth Circle

Circle5.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.An.pngUw1.runestone.Nox.png Cure Poison An Nox Acts as an antidote to any poison Instantaneous
UW1RedPotion.png
Uw1.runestone.Por.pngUw1.runestone.Flam.png Fireball Por Flam Hurls a mighty flaming missile at your opponent Missile
Uw1.fireball.png
Uw1.runestone.Grav.pngUw1.runestone.Sanct.pngUw1.runestone.Por.png Missile Protection Grav Sanct Por Renders you invulnerable to missiles Duration
Uw1.spellicon.missileprotection.png
Uw1.runestone.Ort.pngUw1.runestone.Wis.pngUw1.runestone.Ylem.png Name Enchantment Ort Wis Ylem Reveals the true nature of the object on which you cast the spell Targeted
Uw1.cursor.touch.png
identifies magical items and bones
Uw1.runestone.Ex.pngUw1.runestone.Ylem.png Open Ex Ylem Unlocks a locked door or chest Targeted
Uw1.lockpick.png

Spells of the Sixth Circle

Circle6.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.Vas.pngUw1.runestone.In.pngUw1.runestone.Lor.png Daylight Vas In Lor Provides bright illumination for extended periods of time Duration
Uw1.spellicon.daylight.png
the brightest light in game
Uw1.runestone.Vas.pngUw1.runestone.Rel.pngUw1.runestone.Por.png Gate Travel Vas Rel Por Allows you to travel instantly to a moonstone Instantaneous
Uw1.moonstone.png
Uw1.runestone.Vas.pngUw1.runestone.In.pngUw1.runestone.Mani.png Greater Heal Vas In Mani Brings you back to your original vigor (full Vitality) Instantaneous
Uw1.vitalityflask.png
Uw1.runestone.An.pngUw1.runestone.Ex.pngUw1.runestone.Por.png Paralyze An Ex Por Prevents target from moving Instantaneous
auto-targeted
Uw1.runestone.Ort.pngUw1.runestone.Por.pngUw1.runestone.Ylem.png Telekinesis Ort Por Ylem Allows you to pick up a single item and use it from a distance Duration
Uw1.spellicon.telekinesis.png
can also be used on objects like doors and switches, and extends the range of touch spells

Spells of the Seventh Circle

Circle7.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.In.pngUw1.runestone.Mani.pngUw1.runestone.Rel.png Ally In Mani Rel Causes the ensorcelled being to fight the last enemy he or she saw you attack Instantaneous
Uw1.runestone.Vas.pngUw1.runestone.An.pngUw1.runestone.Wis.png Confusion Vas An Wis Causes foes to act as if drunk Instantaneous
Uw1.confusion.gif
sets all nearby monsters to upset state
Uw1.runestone.Vas.pngUw1.runestone.Hur.pngUw1.runestone.Por.png Fly Vas Hur Por Allows you to fly through the air for a time, and then glide gently to the ground Duration
Uw1.spellicon.fly.png
Uw1.runestone.Vas.pngUw1.runestone.Sanct.pngUw1.runestone.Lor.png Invisibility Vas Sanct Lor Causes you to become nearly impossible to see Duration
Uw1.spellicon.invisible.png
Uw1.runestone.Ort.pngUw1.runestone.An.pngUw1.runestone.Quas.png Reveal Ort An Quas Reveals hidden objects and concealed exits from current location Instantaneous

Spells of the Eighth Circle

Circle8.gif
Spell Words of Power Description Type Icon
SPOILER
Toggle
Notes
Uw1.runestone.Flam.pngUw1.runestone.Hur.png Flame Wind Flam Hur Casts multiple flaming missiles into the area Instantaneous
Uw1.fireeffect1.png
Uw1.runestone.An.pngUw1.runestone.Tym.png Freeze Time An Tym Stops the flow of time for all but you Duration
Uw1.spellicon.freezetime.png
Uw1.runestone.In.pngUw1.runestone.Vas.pngUw1.runestone.Sanct.png Iron Flesh In Vas Sanct Greatly increases your resistance to damage Duration
Uw1.spellicon.ironflesh.png
Uw1.runestone.Ort.pngUw1.runestone.Por.pngUw1.runestone.Wis.png Roaming Sight Ort Por Wis Allows you to see the world from a bird's-eye view Duration
Uw1.spellicon.roamingsight.png
allows caster to move their point of view at will, regardless of physical constraints
Uw1.runestone.Vas.pngUw1.runestone.Por.pngUw1.runestone.Ylem.png Tremor Vas Por Ylem Causes the ground to quake and rocks to burst Instantaneous
Uw1.largeboulder.png