Fortress of the Guardian

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The outside of the Fortress

The Fortress of the Guardian, located on the island of Terfin, is the Guardian’s base of operations in Britannia during Ultima IX. It is additionally manned by hordes of Wyrmguards along with gargoyles and a wealth of other monsters. The throne room is easy enough to access through the main entrance, but at the closing of the Avatar’s long struggle against the Guardian, a less direct route through the labyrinth below the fortress was necessary.

Description[edit]

The outside of the fortress is cut out of the rock, looking like a huge Guardian-head, with the mouth acting as the entrance. High walls surround it as protection against intruders. Inside is a huge complex, well-manned by the Guardian’s armed vassals. The biggest room is the throne room, where the Guardian is located when on Britannia, together with his Mirror of Darkness. The Avatar first entered the fortress after being summoned (and subsequently dismissed) by the Guardian. Later, the Avatar entered it through a secret passage that Raven revealed to reach the throne room and prepare for the final confrontation with the Guardian.

Trivia[edit]

  • According to Pentology, the megalithic monument of the Guardian seen at the end of Ultima VIII was originally intended to be located on his homeworld, before this continuity was altered in Ultima IX to have the structure become his fortress on Terfin.[1]
  • In early drafts of Ultima IX, the fortress of the Guardian is known as the Tower of Exaltation (alternatively, "Exultation").[2] While it is also labelled as such in Prima's Official Guide to Ultima IX: Ascension,[3] this name does not appear in the final game.
  • The final dungeon inside the fortress can be skipped by using Teleport to pass through the narrow gap in the gate to the yard.
  • A predecessor to the Guardian's throne room can be seen in Hythloth in Ultima VII.

Gallery[edit]

References[edit]

  1. ↑ Mead, Melissa. Pentology (Ultima VIII). Origin Systems, Inc.: 1994. Page 92.
  2. ↑ White, Robert. Ultima IX: Ascension - Plot Treatment. July 17, 1997.
  3. ↑ McGubbin, Chris et al. Prima's Official Guide to Ultima IX: Ascension (Ultima IX). Prima Publishing: 1999. Page 148.

Sightseeing
Britannia
Abandoned fortress ☥ Academy ☥ Alagner's storehouse ☥ Ambrosia town ☥ Artisan's Guild ☥ Bastion ☥ Bay of Pirates
Big X ☥ Blue Boar Tavern ☥ Cathedral of Love ☥ City walls ☥ Dark Tower ☥ Dupre’s tomb ☥ Emp village ☥ Farmer's Market
Ferry station ☥ Flour mill ☥ Fortress of the Guardian ☥ Graveyard ☥ Greenhouse ☥ Grendel’s hut ☥ Hall of Knowledge
High Court ☥ Homeless shelter ☥ House of Games ☥ Iolo's Bows ☥ Iolo's hut ☥ Knight’s Bridge court ☥ Lovers' Walk
Marney’s tomb ☥ Mathis Mines ☥ Meditation Retreat ☥ Mondain’s fortress ☥ Music Hall ☥ Oak Grove ☥ Observatory
Orrery ☥ Palace of Blackthorn ☥ Pirate fort ☥ Royal Mint ☥ Royal Museum ☥ Royal Orchards ☥ Royal Theatre
Sacrificial Slab ☥ Sawmill ☥ Selwyn's Tower ☥ Sentinel ☥ Shrines of the Principles ☥ Sin'Vraal's hut ☥ Spirit Realm
Stone Guardians ☥ Temple of Virtue ☥ The Baths ☥ The Cheat Room
Serpent Isle
Banquet Hall ☥ Bell Tower ☥ Blue Boar Inn ☥ Crematorium ☥ Exploded powder mill ☥ Fawn Palace ☥ Fellowship Camp
House of Wares ☥ List Field ☥ Palace of the MageLord ☥ Place of Visions ☥ Seminarium ☥ Shrine of Chaos
Silver Tree Grove ☥ Shrine of Order ☥ Spider altar ☥ Temple of Beauty ☥ The Cheat Rooms
Pagan
Birthplace of Moriens ☥ Conventicle of the Dead ☥ Great Pentagram ☥ Mouth of the Daemon ☥ Obsidian Fortress
Palace of the Tempest ☥ Tomb of Moriens ☥ Windy Point ☥ The Cheat Room
Other
Circle of stones ☥ Face on Mars ☥ Pyramid ☥ Shadowguard ☥ Sigil of Binding ☥ Tesla's laboratory ☥ The Avatar's house