Uus Por
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Uus Por (Upward Movement) allows teleportation to the next upper dungeon level.
Spell Description[edit]
Instead of traversing the labyrinth of a dungeon level to find the ladder that leads up to the next higher level or the outside, a party’s spellcaster can use Uus Por (Upward Movement). Once known as Y (Up), it essentially is a weaker version of Xit and allows the party to float up through the ceiling to the next higher dungeon level.
The spell Des Por does exactly the opposite and enables a party to quickly move down a dungeon level.
Sosarian magic has the equivalent spell Sur Acron.
Lore[edit]
“ | The two most elementary forms of teleportation both have strange names and may be used only when underground. The more difficult of the two is known by the letter “Y” in honor of the mage Yenthak Gnor, who first crafted the enchantment. Yenthak Gnor discovered that a blend of Blood Moss and Spider Silk in conjunction with the spoken names of the moons would cause one who utters it to be lifted upward through the very soil to the next highest level of a dungeon. The Spider Silk holds the party together during their transit, while the Blood Moss moves them ever closer to the moons. – from The Book of Mystic Wisdom (Ultima IV)
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“ | Magic users often travel with courageous groups, and courageous groups often find themselves in danger. When problems occur within dungeons, it is sometimes helpful to use Des Por and its complement Uus Por for moving among floors. Only effective when going from empty corridor to empty corridor, Des Por transports an entire group to the exact same location one floor lower, Uus Por works in reverse and transports upward. Unfortunately, these spells take too long to intone during the heat of battle. Blood moss provides the motion the spider silk keeps the party together during the transport. – from The Book of Lore (Ultima V)
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Trivia[edit]
- In Ultima IV and Ultima V, casting this spell on the first dungeon level always brings the party to the surface.
See Also[edit]
Ultima IV Spells | |
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Awaken ☥ Blink ☥ Cure ☥ Dispel ☥ Energy Field ☥ Fireball ☥ Gate Travel ☥ Heal ☥ Iceball ☥ Jinx ☥ Kill ☥ Light ☥ Magic Missile ☥ Negate ☥ Open ☥ Protection ☥ Quickness ☥ Resurrect ☥ Sleep ☥ Tremor ☥ Undead ☥ View ☥ Wind Change ☥ Xit ☥ Y ☥ Z |
Ultima V Spells | |
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1st Circle | An Nox ☥ An Ylem ☥ An Zu ☥ Grav Por ☥ In Lor ☥ Mani |
2nd Circle | An Sanct ☥ An Xen Corp ☥ In Wis ☥ In Xen Mani ☥ Kal Xen ☥ Rel Hur |
3rd Circle | In Flam Grav ☥ In Nox Grav ☥ In Por ☥ In Zu Grav ☥ Vas Flam ☥ Vas Lor |
4th Circle | An Grav ☥ Des Por ☥ In Sanct ☥ In Sanct Grav ☥ Uus Por ☥ Wis Quas |
5th Circle | An Ex Por ☥ In Bet Xen ☥ In Ex Por ☥ In Zu ☥ Rel Tym ☥ Vas Mani |
6th Circle | An Xen Ex ☥ In An ☥ In Vas Por Ylem ☥ Quas An Wis ☥ Rel Xen Bet ☥ Wis An Ylem |
7th Circle | In Nox Hur ☥ In Quas Corp ☥ In Quas Wis ☥ In Quas Xen ☥ Sanct Lor ☥ Xen Corp |
8th Circle | An Tym ☥ In Flam Hur ☥ In Mani Corp ☥ In Vas Grav Corp ☥ Kal Xen Corp ☥ Vas Rel Por |