Thaumaturgy is the only magic on Pagan, which stands outside of the magic of the four Titans. Basically, it accesses the Ether directly, thus there is no need for a titanic connection. This will cover this school of magic, which actually is only practiced by one person on Pagan, the old and wise Mythran.
The scrolls are as follows:
|Restore to Sight Scroll||Most Places||Reveals invisible objects concealed by magic as the Reveal spell. Turns you visible as well.||--|
|Scroll of Dispelling Portals||Purchased for 50 obsidian from Mythran.||This scrolls IS essential to complete the game. Useful to open entrances sealed by magics whether they are magical walls or magically locked doors.||This is a special spell. Written by Mythran. Never runs out of charges.|
|Scroll of Healing||Most Places||Works as the Healing Touch spell. Minor Healing.||--|
|Scroll of Invisibility||Most Places||Similar to the Fade from Sight spell. Turns you invisible for a limit time.||--|
|Scroll of Restoration||Most Places||Improves the quality of your health, similar to the Restoration spell. Eliminates wounds, maiming or disease.||Damages you IF you are fully healed.|
|Scroll of Trap Destruction||Most Places||Destroys traps near you.||Beware. May cause damage if you are too close!|
|Scroll of Trap Detection||Most Places||Allows you to detect traps nearby.||--|
The Ritual to gain Spells
These spellbooks and reagents usually can be bought from Mythran. He also sells the Earth and Fire reagents, making him the only source outside these schools of magic. He however, has not all of the reagents for sale, only these needed for his spells.
|Eye of Newt||(EY)|
For more, see The Reagents of Thaumaturgy
The Following Spells are available for the Thaumaturgist:
|Spell||Words of Power||Reagents||Description|
|Confusion Blast||IN QUAS WIS||EY BW SC OB BR||Makes the foe lose any will to fight.|
|Meteor Shower||KAL DES FLAM YLEM||VA DI SC BR BM||Calls a destructive meteor shower, which won't discriminate between friend and foe.|
|Summon Creature||KAL XEN||BW PU OB BO||Summons a random creature to help the mage.|
|Call Destruction||KAL VAS GRAV POR||SC DB VA PI EX||All visible foes are hit with horrible lightning bolts.|
|Devastation||IN VAS ORT CORP||BW SC DB VA PI EX BM BR||Has REALLY horrible consequences (Armageddon).|
|Ethereal Travel||ORT GRAV POR||5 pieces of Blackrock||Enables travel to the Ethereal Void.|
|“|| Thaumaturgy is the term I use to define the collection of spells that I have learned over time. Put quite simply, Thaumaturgy borrows and steals a bit from each of the other magics, choosing the clear path of chaos rather than becoming too well defined and stagnant. Much like Sorcerers, I enchant items with the power of reagents and the mind.|
Any Thaumaturge who knows the business may craft spells, scrolls, potions or various other implements of magic. There is almost nothing that I cannot do through the use of this form of magic, as it does not confine itself to a style.
- It is important to note, that the spells are not available right away, probably in order to make the game more challanging since these spell don't require much micro-management. Certain plot flags need to be set, before a spell becomes available. Thus it is important to return to Mythran after any important plot point and see if he's willing to teach the Avatar more spells. If this is not the case, Mythran says the Avatar should return later.
|Britannia||Britannian Magic ☥ Britannian Spells ☥ Ascension Magic ☥ Rituals ☥ Ultima VII (SNES)|
|Serpent Isle||Serpent Isle Magic ☥ Serpent Isle Spells|
|Pagan||Pagan Magic ☥ Pagan Spells ☥ Necromancy ☥ Tempestry ☥ Theurgy ☥ Sorcery ☥ Thaumaturgy|
|Other||Runic Magic ☥ Runic Spells ☥ Savage Empire Magic|