Cheating in Ultima VII on SNES
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There are several ways to cheat in the Ultima VII for the SNES.
Pro Action Replay Codes[edit]
- Advice: just replace the *’s with the desired values.
Experience[edit]
Code | Replace Values | Change | MAX. |
7E1D00 | ** | (DC = 65500) | 65500 |
7E1D01 | ** | (FF = 65500) | 65500 |
Gold (One piece **)[edit]
Code | Replace Values | Change |
7E1CE6 | ** | (FF = 65535) |
7E1CE7 | ** | (FF = 65535) |
Health[edit]
Code | Replace Values | Change | MAX. | Important Notes |
7E1CFA | ** | (E4 = 228) | 228 | I advice you to use this if you are at level 8. Otherwise, it looks a bit weird. |
Magic[edit]
Code | Replace Values | Change | MAX. | Important Notes |
7E1CFE | ** | (3C = 60) | 60 | I advice you to use this if you are at level 8. Otherwise, it looks a bit weird. |
Skeleton Keys[edit]
Code | Replace Values | Change | MAX. | Important Notes |
7E1CFC | ** | (0F = 15) | 15 | I advice you to use this if you are at level 8. Otherwise, it looks a bit weird. |
Item Modifier[edit]
The weapon/item you select will be where your EQUIPPED "A" (A is the weapon you use A with) is, so un-equip it before doing this.
How to do this:
- – Un-equip current "A".
- – Turn on both codes. If you want to keep the item.
- – Un-equip the item. So it goes into your inventory.
- – Quicksave. Do not in-game save. USE the Emulators Quicksave.
- – Turn off both codes.
- – Quickload. Load the one you just saved.
- – Equip/use the item.
Left = Decimal Value.
Right = HEX Value.
Item List (Important Items only)[edit]
Armour[edit]
Replace | Helmets | Important Notes | Replace | Armour | Note | Replace | Shields | Important Notes | Replace | Boots | Note |
(76-4C) | Great helm | The best helmet in the game. | (67-43) | Ghostly armour | This is the second best armour in the game. | (71-47) | Shield of Reflection | The best shield in the game. | (73-49) | Scale boots | It will protect you from the spikes in the caves. |
(77-4D) | Caddellite helmet | You must have complete the mission, before this code will work. | (68-44) | Flame armour | You must have complete the mission, before this code will work. | -- | -- | -- | (74-4A) | Swamp boots | It will protect you from the swamp/magma in caves. |
Keys[edit]
Replace | Name | Important Notes |
(162-A2) | Batlin’s key | -- |
(163-A3) | Black Gate key | -- |
(164-A4) | Ruby key | -- |
(165-A5) | Hook’s key | -- |
(167-A7) | Amethyst key | -- |
(168-A8) | Sapphire key | -- |
(169-A9) | Emerald key | -- |
(166-A6) | Golden key | House of Games? |
(170-AA) | Dungeon key | Opens skull door. (Exit) |
(171-AB to 185-B9) | Golden keys | Open locked doors. |
- Hint: remember, Each key goes to a different door.
Misc.[edit]
Replace | Name | Important Notes |
(78-4E) | Healing bracelet | This will heal you. |
(80-50) | Gem of Paralysis | Stops enemy temporarily. |
(82-52) | Fireball ring | Shoots fireballs forward. |
(85-55) | Magic fireball ring | Shoots fireballs. |
(87-57) | Lightning rod | Zaps enemies. |
(89-59) | Poison | Shoots darts forward. |
(91-5B) | Power bolt wand | Shoots blast forward. |
(93-5D) | Energy crystal | Shoots bigger blast forward. |
(95-5F) | Sword storm amulet | Shoots knifes forward. |
(97-61) | Hail storm amulet | Hails on enemies. |
(99-63) | Powder keg | Infinite explosions. |
(105-69) | Rudyom's wand | Important Item. |
(106-6A) | Throw rocks | Like the giants...and kill yourself. |
(107-6B) | Throw rocks | Like the gargoyles. |
Potions[edit]
Replace | Name | Important Notes |
(126-7E) | Potion of Healing | |
(127-7F) | Potion of magic boost | Mana boost. |
(128-80) | Potion of Invisibility | |
(129-81) | Potion of Invincibility | |
(130-82) | Potion of Ghosts | Invisibility and Invincibility. |
(131-83) | Potion of Awakening | |
(132-84) | Magic Formula |
Quest Items (Must have done them)[edit]
Replace | Name |
(200-C8) | Gold plaque |
(201-C9) | Telescope |
(202-CA) | Jewelry |
(203-CB) | Package *unopened* |
(205-CD) | Smoke bomb |
(207-CF) | Music box |
(208-D0) | Magic cage |
(211-D3) | New banner |
(212-D4) | Amulet |
(213-D5) | Blackrock talisman |
(215-D7) | Enchanted hourglass |
(216-D8) | Honey comb |
Weapons[edit]
Replace | Long-Range Weapons | Note | Replace | Melee Weapons | Note |
(29-1D) | Bow and arrow | -- | (42-2A) | Morning star | -- |
(32-20) | Magic bow and arrow | You must have complete the mission, before this code will work. | (49-31) | Fire sword | Embodies the element of Fire. |
(35-23) | Boomerang | -- | (51-33) | Ice sword | Embodies the element of Ice. |
(38-26) | Spear | -- | (53-35) | Wind sword | Embodies the element of Wind. |
-- | -- | -- | (55-37) | Water sword | Embodies the element of Water. |
-- | -- | -- | (57-39) | Earth sword | Embodies the element of Earth. |
-- | -- | -- | (47-2F) | Glass sword | The most powerful sword in the game. It will not break while the code is on. |