Cheating in Ultima III
Ultima III is the first of the series in which cheating is possible. The game does not have deliberate cheating options, however, weakness in the game engine can be exploited.
General Cheats[edit]
Exotics: Armor and Weapons[edit]
Exotic Weapons and Exotic Armour can be used to obtain a virtually infinite amount of money. These weapons and armour are found by digging in particular locations, and can be later sold to a merchant. After doing this another set can be obtained by digging again in the same location. This can be repeated over and over again in order to obtain as much money as desired. (Note that this method may not work in all ports of Ultima III, including the Apple II and PC versions, where merchants only accept items they sell.)
Cheating with the Character Creation[edit]
The character creation process in Ultima III can be used to obtain unlimited amounts of money, food, and even equipment. Newly-created characters always start with 150 gold and 150 food. All characters are in a roster that can be accessed at the start of a game, and the attributes of each character are stored when saving the game. This system can be misused by first creating one character to keep, and three dummy characters, whose stats and class are irrelevant. Then, after starting the game, all gold and food can be transferred to the permanent character. If the game is saved and then restarted, the dummy characters can be deleted, but the permanent character will still retain the food and gold it received from them.
This can be done multiple times, even storing the permanent characters in the roster until there are four permanent characters that are well equipped with gold and food. This also works with transferred equipment.
Money Galore[edit]
You can enter the Dungeon of Doom, go east five steps through the secret door, grab the chest (preferably with Appar Unem), return to the ladder, exit and then repeat.
Easy Entrance to Exodus Castle[edit]
The way that pirate ships are spawned in Ultima III after reaching level 5 can be used to get to Exodus earlier than expected by the plot. Entering the moongate that leads to the Isle of Fire often gives the chance that a pirate ship is spawned in the small pool of water behind the Great Earth Serpent. This ship allows easy access to the castle from the moongate, making the journey into the Dungeon of the Snake no longer needed. The ship is also safe from the whirlpool behind the serpent.
Free Horses[edit]
Horses cost 800 gold pieces, and though they can be found for free in Old Fawn, they cannot be taken out of it since it is on an island and horses cannot board ships. However, using three ships as a bridge between the island and the mainland allows riding the horses onto the mainland and parking them there. This can be done as often as wished, as long as the ships are not eaten up by the whirlpool.
Another way to get free horses (even for brand new characters) is to find and enter the hidden city of Dawn (appears only when moons are in phase 0-0), go to the Guild there and buy a Key and a Powder (even a new character can afford both of those). Then go near the back door of the Stables and use the Powder to negate time, use the key to open the door and mount the horses and leave immediately.
Dag Acron[edit]
In the IBM PC-port, the mage-spell Dag Acron also works while sailing a frigate, teleporting to another water tile. This can actually be used to bypass the Great Earth Serpent, thus negating the need to get the Mark of Snakes.
NES Cheats[edit]
Shortcut to the Endgame[edit]
The NES-port has a bug that can short-circuit the plot. The Four Cards are not actually needed; it is enough to make it to Exodus himself. This can be done the quick way just by misusing the moongate to the Isle of Fire until a pirate ship spawns in the small pond behind the snake, enabling access to the castle without the need for the Mark of Snakes. Once Exodus has been reached, the game will behave as if the player already has all four cards.