Old Fawn
This article is about the city Fawn in Sosaria. For the newly formed city in Ultima VII Part Two, see Fawn.
Old Fawn | |
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Location of Old Fawn | |
Located in: | Sosaria |
Type: | town |
Fawn, as seen in Ultima III |
Old Fawn is a city in Sosaria appearing in Ultima I and Ultima III.
Description[edit]
Old Fawn (known simply as Fawn during its existence), sometimes known as the "City of the Sea" in its later incarnation, was a Sosarian settlement. It was originally a lakeside town in the southern Lands of Lord British during the time of Mondain. Later, after the world's sundering following the wizard's death, Fawn was situated on an island north of the main continent – a shift that implies either resettlement or massive geological shifts (which were not unheard of in the lands that would become Britannia).
History[edit]
Age of Darkness[edit]
Fawn's name derives from Lady Fawn, the first ruler of the city who founded within it a cult dedicated to the perfection of physical beauty.[1] During the days of the Stranger’s adventures, Fawn appeared a modest town hosting a weaponsmith, an armoury, a magical provisioner and what might be the earliest iteration of a drinking establishment run by a Dr. Cat (perhaps a distant ancestor of the famed master of Nim). Little evidence of the beauty cult was visible at this time.
By the age of Exodus, however, Fawn had taken on a decidedly religious aura, and was home to numerous clerics, no doubt in service to the axiom of the beautiful. Lord Pendoric, the courtier assigned by Lord British to chart Fawn for his cartographic "Great Work" commented on the comeliness of the city's populace. These peaceful mystics would greet the returned hero kindly, offering the Stranger and companions numerous insights regarding the great silver snake which guarded the Isle of Fire. They gave instructions that the aspirant must "pray" within the Yewish Circle of Light and obtain the Mark of the Snake before finally approaching and "invoking" the serpent.
Age of Enlightenment[edit]
In the years that followed Exodus' destruction, the cult of beauty came into stark discord with Lord British’s attempts to codify a set of Virtues in the newly established Britannia. With beauty rejected as a potential virtue – as it conflicted with Humility and just resulted in Pride (the opposite of Humility) - the religion of the Fawnish priests came into direct conflict with the morality of the sovereign, and those loyal to its precepts rejected British's rule. Eventually, these dissidents came to rally under the leadership of the mage Erstam who was leading similarly disaffected citizens from Moon and the twin cities Montor in a voyage in search of new land, where the discontented might be free of such "tyrannical" rule. These settlers eventually landed on the shores of the Serpent Isle, whereupon the people of Fawn built a new city bearing its name.
The old Fawn eventually came to vanish from Britannia, either disbanded due to its fleeing populace or destroyed in the frequent shifts in landmass which plagued the realm in its early days.
Lore[edit]
“ | Fawn, oh, yea verily, Fawn — The City of the Sea. The people of this town are a fair people indeed, from the healers three to the keeper at the Canteen. Most will greet thee with a wish of “Good Day” as ye pass. There is knowledge here, though, of the Silver Snake. ’Tis said to be a most difficult obstacle; one which can bar the way to thy quest. So seek ye those who wouldst impart knowledge of the Silver Snake. For those occasional vessels requiring provisions and guild tools, resupply is available in Fawn.
– from Secrets of Sosaria (Ultima III: Exodus)
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Services[edit]
Ultima (Apple)[edit]
- Chad the Mad's Magic Shoppe: magic shop
- Little Karelia's Finnish Grocery: food shops
- Naughty Nomaan's Weapons Unlimited: weapon shop
- Super Duper New and Used Transport, Inc. transportation
- The Armour Shop of Lord Eldric D'Charbonneux: armour shop
- Ye Local Pub: tavern
Ultima I[edit]
- Dr. Cat's Lair: tavern
- The Iron Fist: armoury
- The Razor's Edge: arms dealer
- Words of Power: wizardry shop
Ultima III[edit]
Ultima III (NES)[edit]
- Casino: casino
Trivia[edit]
- In Ultima I, the cities of Fawn (in the Lands of Lord British), Helen (in the Lands of the Feudal Lords), Stout (in the Lands of the Dark Unknown) and Magic (in the Lands of Danger and Despair) were exactly the same. They had the same layout, stores, and people in it. Their only differences were their names and locations on the map. They were basically the same city copied over in the different continents.
- The Oracle of Fawn, a device used within the new Fawn of Ultima VII Part Two, may have been built by the people of old Sosaria, although such rumors are disputed.
Gallery[edit]
Fawn on the Ultima III cloth map
See Also[edit]
References[edit]
- ↑ Morris, Andrew. "Lessons of the Past". Beyond the Serpent Pillars (Ultima VII Part Two: Serpent Isle). Origin Systems, Inc.: 1993. Page 9.
Sosaria |
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Lands of Lord British (or "Sosaria" in Ultima III) | |
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Cities | Britain ☥ Dawn ☥ Death Gulch ☥ Devil Guard ☥ Grey ☥ Montor Moon ☥ Fawn ☥ Paws ☥ Tune ☥ Yew |
Castles | Castle of Lord British ☥ Castle of the Lost King |
Landmarks | The Pillars of Protection ☥ The Tower of Knowledge |
Dungeons (Ultima I) | Death's Awakening ☥ The Dungeon of Doubt ☥ The Dungeon of Montor ☥ The Dungeon of Perinia The Lost Caverns ☥ The Mines of Mt. Drash ☥ The Mines of Mt. Drash II ☥ Mondain's Gate to Hell ☥ The Unholy Hole |
Dungeons (Ultima III) | Dardin's Pit ☥ Dungeon of Doom ☥ Dungeon of Fire ☥ Dungeon of the Snake ☥ Dungeon of Time ☥ Mines of Morinia Perinian Depths |
Islands and Other Sites | Ambrosia ☥ Ambrosian Shrines ☥ Isle of Fire ☥ Mt. Drash |
Lands of Danger and Despair | |
---|---|
Cities | The Brother ☥ Bulldozer ☥ Dextron ☥ Gorlab ☥ Lost Friends ☥ Magic ☥ Turtle ☥ Wheeler |
Castles | Castle of the White Dragon ☥ Shamino's Castle |
Landmarks | Grave of the Lost Soul ☥ The Eastern Sign Post |
Dungeons | The Dead Cat's Life ☥ The Dead Cat's Life II ☥ Dead Man's Walk ☥ The Dungeon of Doom ☥ Free Death Hole The Hole to Hades ☥ The Morbid Adventure ☥ The Skull Smasher ☥ The Spine Breaker |
Lands of the Feudal Lords | |
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Cities | Arnold ☥ Gerry ☥ Helen ☥ John ☥ Linda ☥ Owen ☥ The Snake ☥ Wolf |
Castles | Castle Rondorin ☥ Castle Barataria |
Landmarks | The Pillars of the Argonauts ☥ The Pillar of Ozymandias |
Dungeons | Advari's Hole ☥ The Dead Warrior's Fight ☥ The Gorgon's Hole ☥ The Horror of the Harpies The Horror of the Harpies II ☥ The Labyrinth ☥ The Savage Place ☥ Scorpion Hole ☥ Where Hercules Died |
Lands of the Dark Unknown | |
---|---|
Cities | Clear Lagoon ☥ Gauntlet☥ Imagination ☥ Nassau ☥ Ponder ☥ Poor ☥ Stout ☥ Wealth |
Castles | Black Dragon's Castle ☥ Castle of Olympus |
Landmarks | The Sign Post ☥ The Southern Sign Post |
Dungeons | The End ☥ The Guild of Death ☥ The Long Death ☥ The Metal Twister ☥ The Slow Death ☥ The Tramp of Doom The Troll's Hole ☥ The Viper's Pit ☥ The Viper's Pit II |