Ultima IV monster data
The following Ultima IV monster data is taken from u4-decompiled.
Damage is a calculated range based on the monster's maximum hp.[1]
Evil Creatures[edit]
By fighting these creatures, the character will increase Valor and Honor without loss of Compassion.
Name | Image | Update | HP | Exp | Damage | Avg. dmg. |
Special | ||
---|---|---|---|---|---|---|---|---|---|
Min | Max | Min | Max | ||||||
Nixie | ![]() |
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32 | 63 | 5 | 0 | 16 | 4 | Swims, ranged |
Giant squid | ![]() |
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48 | 127 | 7 | 0 | 19 | 7 | Swims, ranged poison |
Sea serpent | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 | |
Twister | ![]() |
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127 | 255 | 16 | 0 | 39 | 19 | |
Ghost | ![]() |
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40 | 111 | 6 | 0 | 19 | 6 | Undead, incorporeal |
Slime | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Troll | ![]() |
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48 | 127 | 7 | 0 | 19 | 7 | Ranged |
Gremlin | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | Steals food |
Mimic | ![]() |
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96 | 255 | 13 | 0 | 38 | 14 | Ranged poison |
Reaper | ![]() |
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127 | 255 | 16 | 0 | 39 | 19 | Immobile, casts Sleep, ranged energy field (random) |
Gazer | ![]() |
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120 | 255 | 16 | 0 | 39 | 18 | Ranged sleep field |
Phantom | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 | |
Orc | ![]() |
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40 | 111 | 6 | 0 | 19 | 6 | |
Skeleton | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | Undead |
Rogue | ![]() |
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40 | 111 | 6 | 0 | 19 | 6 | Steals gold |
Ettin | ![]() |
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56 | 127 | 8 | 0 | 19 | 8 | Ranged |
Headless | ![]() |
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32 | 63 | 5 | 0 | 16 | 4 | |
Cyclops | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 | Ranged |
Wisp | ![]() |
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32 | 63 | 5 | 0 | 16 | 4 | Teleports |
Wizard | ![]() |
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88 | 255 | 12 | 0 | 29 | 13 | Ranged magic |
Liche | ![]() |
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96 | 255 | 13 | 0 | 38 | 14 | Ranged magic |
Lava lizard | ![]() |
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48 | 127 | 7 | 0 | 19 | 7 | Ranged lava (persists) |
Zorn | ![]() |
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120 | 255 | 16 | 0 | 39 | 18 | Incorporeal, casts Negate |
Daemon | ![]() |
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56 | 127 | 8 | 0 | 19 | 8 | Ranged magic, flies |
Hydra | ![]() |
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104 | 239 | 14 | 0 | 39 | 16 | Ranged |
Dragon | ![]() |
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112 | 255 | 15 | 0 | 39 | 17 | Ranged, flies |
Balron | ![]() |
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127 | 255 | 16 | 0 | 39 | 19 | Ranged magic, flies, casts sleep |
Non-Evil Creatures[edit]
Deliberately engaging in combat with these creatures will cost virtue. If attacked, the party should flee as this will be judged as just and compassionate. In the wilderness, non-evil creatures will not pursue the character for the sake of combat, but often will if the character is near.
Note that if a mixed monster group includes both evil and non-evil creatures, the party can flee the combat without fearing a loss of Valor.
Name | Image | Update | HP | Exp | Damage | Avg. dmg. |
Special | ||
---|---|---|---|---|---|---|---|---|---|
Min | Max | Min | Max | ||||||
Giant rat | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Giant bat | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Insects | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Python | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | Ranged poison |
Giant spider | ![]() |
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32 | 63 | 5 | 0 | 16 | 4 | Ranged poison |
Seahorse | ![]() |
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48 | 127 | 7 | 0 | 19 | 7 | Ranged magic |
Bull | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 | |
Horse | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 |
Townsfolk[edit]
Deliberately engaging in combat with these creatures will cost virtue. Note that, with the exception of guards, indoor combat incidents are only with individual townsfolk/monsters, not groups.
These include all eight playable character types.
Name | Image | Update | HP | Exp | Damage | Avg. dmg. |
Special | ||
---|---|---|---|---|---|---|---|---|---|
Min | Max | Min | Max | ||||||
Child | ![]() |
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16 | 31 | 3 | 0 | 8 | 3 | |
Beggar | ![]() |
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16 | 31 | 3 | 0 | 8 | 3 | |
Merchant | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Jester | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Guard | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 | |
Lord British | ![]() |
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127 | 255 | 16 | 0 | 39 | 19 | Invincible, ranged magic |
Bard | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Shepherd | ![]() |
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24 | 63 | 4 | 0 | 9 | 3 | |
Druid | ![]() |
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32 | 63 | 5 | 0 | 16 | 4 | |
Tinker | ![]() |
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48 | 127 | 7 | 0 | 19 | 7 | |
Fighter | ![]() |
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48 | 127 | 7 | 0 | 19 | 7 | |
Mage | ![]() |
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56 | 127 | 8 | 0 | 19 | 8 | Ranged magic |
Paladin | ![]() |
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64 | 127 | 9 | 0 | 22 | 9 | |
Ranger | ![]() |
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72 | 207 | 10 | 0 | 26 | 11 |
References[edit]
Bestiary Data | |
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Game | Akalabeth ☥ Ultima I ☥ Ultima II ☥ Ultima III ☥ Ultima IV ☥ Ultima V ☥ Ultima VI ☥ Savage Empire Martian Dreams ☥ Ultima VII ☥ Ultima Underworld II ☥ Ultima VII Part Two ☥ Ultima VIII Ultima IX ☥ Lord of Ultima |