Extinguish

From Ultima Codex
Jump to navigation Jump to search
Extinguish
Exting.gif
School: Sorcery
Incantation: An Flam
Reagents: PU at PP PZ A
Red candles: none
Black candles: all
Focus: symbol, wand, rod, or staff
Mana cost: 4–5

Extinguish is the opposite of the Ignite spell.

Spell Description[edit]

When the time comes for Sorcerers to rid themselves of the flames that they – or others – ignited, the Extinguish spell will douse the selected fire. If directed at a pentagram, it douses all its candles at once. If directed at the caster, all fire in the surroundings are extinguished right away.

Lore[edit]

This spell douses any flame, save the very hottest.
By use of this spell, the caster attempts to douse a Fire. When focused upon the Sorcerer himself all fires within a certain range will be quenched, otherwise it will douse the fire upon which it is specifically focused.
– from Extinguish (Ultima VIII)

Trivia[edit]

  • This spell is only needed once – in the test in the Obsidian Fortress – any other use is optional.

See Also[edit]

Ultima VIII Spells
Necromancy Call QuakeCreate GolemDeath SpeakGrant PeaceMask of DeathOpen GroundRock FleshSummon DeadWithstand Death
Theurgy Aerial ServantAir WalkDivinationFade from SightHealing TouchHear TruthInterventionRestorationResurrectionReveal
Sorcery Armor of FlamesBanish DaemonConflagrationCreate FireEndure HeatExplosionExtinguishFire ShieldFlame BoltFlashIgniteSummon Daemon
Thaumaturgy Call DestructionConfusion BlastDevastationEthereal TravelMeteor ShowerSummon Creature