Wayfarer's Inn
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The Wayfarer's Inn is one of Britannia's oldest places of lodging, having been present in Britain since the time of Ultima V until its eventual disappearance following Ultima VII.
History[edit]
Age of Enlightenment[edit]
The first hostel to bear the name "Wayfarer's Inn" was found in the city of Minoc in Ultima IV, where it was owned and operated by a man known as Estro.[1] The foremost building in the still nascent City of Sacrifice, this Wayfarer's Inn housed such travelers as Azure, the rune-carver; and Mike Ward, a Skara Braen wanderer in search of the lost rune of Spirituality. During this time of emergent virtue, a young boy, Alex also strayed about the inn's hallways, giving flowers to those who stayed within.
In later years the inn seemingly relocated to Britain, where it eventually came to belong to a woman named Donya during the era of Lord Blackthorn's regime in Ultima V. In this oppressive time, the Wayfarer nevertheless appeared to flourish, offering both food and rest to the road-weary, pushing the grocery Adventure Food, the tavern Jolly Spirits and the inn Britannia Manor out of the market. Dominating the northern part of the city of Compassion, the inn had expanded to include a bar and restaurant and as such housed an extensive number of workers, including a bartender, a chef, a busboy and a maid. Attracting such men as the bard Greyson, the enlarged establishment proved the center of much of city life – and as those within apparently sympathetic to the efforts of the Resistance, the inn also sheltered a secret guest within its walls – Annon, the former Britain representative of the Great Council.
Years later, by the time of the gargish conflict that marked the late Age of Enlightenment, the Wayfarer had passed to the even-tempered Peyton, and stood within the rapidly expanding city as an historic site,[2] albeit not as prominent a one as it had been during the dark days of the Oppression. With those seeking drink, food and entertainment increasingly turning to the Blue Boar for its services, the inn had reduced its scope of operations significantly, now serving as a bed and breakfast instead of a full tavern.
Age of Armageddon[edit]
Over the next two centuries, the Wayfarer's Inn of the past came to have its niche fully filled by the Blue Boar, and the well-known inn reverted to offering naught but lodging. By the days of Ultima VII it had passed hands to the curmudgeonly James,[3] who did little to keep his discontentment with his inheritance a secret. In the years that followed, the Wayfarer, like much of the old city of Britain, vanished from the area – likely having succumb to either the Imbalance or the Great Cataclysm by the time of Ultima IX, if not having fallen victim to James' despondency in years prior.
Inn Register[edit]
In Ultima VII, looking at the register at the Wayfarer's Inn yielded the following names of previous travelers:
- John-Paul of Serpent's Hold
- Horffe of Serpent’s Hold
- Featherbank of Moonglow
- Tarvis of Buccaneer's Den
- Lord Shamino
Lore[edit]
“ | Lost Hope Bay lies to the north of here, with the sturdy town of Minoc perched on its shore. Minoc is home to some of the finest craftsmen in the realm. The Tinkers of Minoc are known for their skill. A tired traveler will also find a refreshing place to rest at the Wayfarer’s Inn. |
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“ | The shops, inns and armouries of Britain are much renowned and frequented by all who prepare for and return from long journeys. The historic Wayfarer’s Inn is considered a second home to many a road-weary adventurer. – from Compendium (Ultima VI)
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“ | Of course Britain has the usual sorts of businesses as well. There’s the Wayfarer Inn, Efram the provisioner, the North Star Armoury and Iolo’s Bows (run by his former apprentice Gwenneth, these days — ask her about the triple crossbow she’s experimenting with). – from The Book of Prophecy (Ultima VI)
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“ | This is the opulent and majestic capital of Britannia, famed city of Compassion, and it is where thou mayest find the Castle of Lord British. Britain is built on the shore of Britanny Bay. It is easily the largest city in all of Britannia and it has seen much new development. It is the home of the historic Wayfarer’s Inn, Royal Theatre and the Music Hall. |
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Services[edit]
Ultima IV[edit]
Prices for a room in Ultima IV are as follows:
No. of Beds |
Cost (gp) |
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1 | 30 |
2 | 60 |
3 | 90 |
Ultima V[edit]
Prices in Ultima V are as follows:[4]
Lodging | Cost (gp) |
Unit |
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Three rooms | 2 | Each party member |
Ultima VI[edit]
Prices in Ultima VI are as follows:[5]
Lodging | Cost (gp) |
Unit |
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Rooms | 8 | Each party member |
Ultima VII[edit]
Prices in Ultima VII are as follows:[6]
Lodging | Cost (gp) |
Unit |
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Rooms | 10 | Each party member |
Goods[edit]
Ultima V[edit]
Prices in Ultima V are as follows:
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Ultima V: Lazarus[edit]
This is an Ultima V: Lazarus-related article or section. The information within may not apply to Ultima V or other Ultima games.
In Ultima V: Lazarus, the inn was simply called "Wayfarer Inn," without the possessive. If asked, Donya would explain that her great-grandmother had the inn moved stone by stone from Minoc into Britain.
References[edit]
- ↑ Adams, Roe R.. "Geography". The History of Britannia (Ultima IV: Quest of the Avatar). Origin Systems, Inc.: 1988. Pages 4–5.
- ↑ Malone, Greg. "The Principle Towns". Compendium (Ultima VI: The False Prophet). Origin Systems, Inc.: 1990. Pages 7.
- ↑ Herman, Jack et al. The Book of Fellowship (Ultima VII: The Black Gate). Origin Systems, Inc.: 1992. Page 20.
- ↑ Lord Shalineth. Paths of Destiny: A Guide to the Mysteries of Ultima V (Ultima V: Warriors of Destiny). Origin Systems, Inc.: 1988. Page 9.
- ↑ Dr. Cat. The Book of Prophecy (Ultima VI: The False Prophet). Origin Systems, Inc.: 1990. Page 54.
- ↑ Morris, Andrew P. Ultima VII Clue Book: Key to the Black Gate (Ultima VII: The Black Gate). Origin Systems, Inc.: 1992. Pages 38–43.