Mana

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Mana is a resource that is consumed when certain types of spells are cast in the Ultima universe.

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Description[edit]

In the Games[edit]

Ultima Underworld[edit]

Uw1.manaflask.gif

The amount of mana available to the player for runic magic is graphically represented by the mana flask in the bottom right-hand side of the screen. The health flask will be red (or green if poisoned) and the mana flask will always be blue. The exact amount of mana points as well as the maximum amount will be told when the player clicks the mouse cursor on the flask. If Glassmyer's patch is installed the default hotkey for this is "H". This information can also be seen on the character panel by pulling the chain under the inventory panel.

Mana slowly regenerates over time. The exact formula for how much it generates and how often is not known. Do the character's intelligence and mana skill scores factor into this? Do states of hunger and tiredness factor in? None of this is currently known.

Mana can also be regenerated through items with magical enchantments:

  • Increase Mana a tiny one-time increase of mana
  • Mana Boost a small one-time increase of mana
  • Mana Regain a moderate one-time increase of mana
  • Mana Restore a significant one-time increase of mana
  • Mana Regeneration increases the natural mana regeneration rate. The exact amount is unknown.

The first four enchantments are found on single-use consumables like potions and scrolls, or multiple-use items like wands and sceptres. The last one, Mana Regeneration, is found on a wearable item, such as a ring, and will provide that benefit for as long as the item is equipped.

However none of these enchantments function on the seventh level of the abyss while Tyball's orb is intact.

Ultima Underworld II[edit]

Uw2.manaflask.gif

Similar to Ultima Underworld

See Also[edit]