Mana/Ultima Underworld II
Game Mechanics Warning |
While the encyclopedic nature of the codex means that many articles will have information that could spoil some minor aspects of the game for newer players, this article is known to contain information that provides major spoilers to elements of game mechanics.
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Mana is a resource that is consumed when certain types of spells are cast in the Ultima universe.
Description[edit]
Not much time was ever lost on explaining mana and its nature. In essence, mana is the magical strength of the mage to harness the power of the ethereal waves in order to call forth the various effects of magical spells. The strength in question does come from the mage himself and not from the ether. Each spell requires a certain amount of said strength, as shown in mana cost, in order to invoke the spell. Mana does regenerate naturally over time, as it comes from the mage, and thus is like regained stamina.
Game Mechanics[edit]
The amount of mana available to the player for runic magic is graphically represented by the mana flask on the bottom right-hand side of the screen. The vitality flask will be red (or green if poisoned) and the mana flask will always be blue. The exact amount of mana points as well as the maximum amount will be told when the player clicks the mouse cursor on the flask. If Glassmyer's patch is installed the default hotkey for this is H. This information can also be seen on the stastics panel by pulling the chain under the inventory panel.
Intelligence together with the mana skill determines the mana pool. The formula regarding the mana pool for both games appears to be ((INT / 8 × mana skill) + (INT / 12)) rounded down.
Mana slowly regenerates over time. The exact formula for how much it generates and how often is not known. Do the character's intelligence and mana skill scores factor into this? Do states of hunger and tiredness factor in? None of this is currently known.
Mana can also be regenerated through items with magical enchantments:
- Increase Mana a tiny one-time increase of mana
- Mana Boost a small one-time increase of mana
- Mana Regain a moderate one-time increase of mana
- Mana Restore a significant one-time increase of mana
- Mana Regeneration increases the natural mana regeneration rate. The exact amount is unknown.
The first four enchantments are found on single-use consumables such as potions and scrolls, or multiple-use items such as wands and sceptres. The last one, Mana Regeneration, is found on a wearable item, such as a ring, and will provide that benefit for as long as the item is equipped.
External Links[edit]
- “Magic (game terminology)”. Wikipedia. Retrieved 2020-11-26.