Necorp
Necorp | |||||||||||
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The arcane spell Necorp weakens multiple enemies in a combat situation, but does not kill them.
Spell Description[edit]
After preparing it, usage of this spell by the mage seriously weakens an entire group of foes, sapping the life out of them with a vampiric touch that while not killing, leaves them behind seriously weakened and thus easy to defeat in battle afterwards. It therefore is extremely useful for softening up the more powerful foes, before finishing them off with an attack spell like Noxum.
Lore[edit]
“ | On the night of a full moon, acquire the liver of one who is dying of the black rot. Hang the organ deep within the forest to dry, and allow six fortnights and a day to pass. Grind it into a fine powder while chanting these words:
DON CORPUS MIEDA FUTZ RIEDA DON NEMI Store the powder in several small vials. When the need arises, throw a vial above the heads of thine enemy’s party. It will magically shatter, releasing the loathsome rot upon their company. They will be quickly transformed into putrid vestiges of their former beings, with little strength left for battle. – from The Book of Amber Runes (Ultima III)
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See Also[edit]
Ultima III Spells | |
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Arcane | Repond ☥ Mittar ☥ Lorum ☥ Dor Acron ☥ Sur Acron ☥ Fulgar ☥ Dag Acron ☥ Mentar ☥ Dag Lorum ☥ Fal Divi ☥ Noxum ☥ Decorp ☥ Altair ☥ Dag Mentar ☥ Necorp ☥ P |
Divine | Pontori ☥ Appar Unem ☥ Sanctu ☥ Luminae ☥ Rec Su ☥ Rec Du ☥ Lib Rec ☥ Alcort ☥ Sequitu ☥ Sominae ☥ Sanctu Mani ☥ Vieda ☥ Excuun ☥ Surmandum ☥ Zxkuqyb ☥ Anju Sermani |