Ultima IV monster data

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DragonfightNES.jpg

The following Ultima IV monster data is taken from u4-decompiled.

Damage is a calculated range based on the monster's maximum hp.[1]

Evil Creatures[edit]

By fighting these creatures, the character will increase Valor and Honor without loss of Compassion.

Name Image Update HP Exp Damage Avg.
dmg.
Special
Min Max Min Max
Nixie U4-nixie anim.gif XU4-nixie anim.gif 32 63 5 0 16 4 Swims, ranged
Giant squid U4-squid anim.gif XU4-squid anim.gif 48 127 7 0 19 7 Swims, ranged poison
Sea serpent U4-serpent anim.gif XU4-serpent anim.gif 64 127 9 0 22 9
Twister U4-twister-animated.gif XU4-twister anim.gif 127 255 16 0 39 19
Ghost U4-ghost anim.gif XU4-ghost anim.gif 40 111 6 0 19 6 Undead, incorporeal
Slime U4-slime anim.gif XU4-slime anim.gif 24 63 4 0 9 3
Troll U4-troll anim.gif XU4-troll anim.gif 48 127 7 0 19 7 Ranged
Gremlin U4-gremlin anim.gif XU4-gremlin anim.gif 24 63 4 0 9 3 Steals food
Mimic U4-mimic anim.gif XU4-mimic anim.gif 96 255 13 0 38 14 Ranged poison
Reaper U4-reaper anim.gif XU4-reaper anim.gif 127 255 16 0 39 19 Immobile, casts Sleep, ranged energy field (random)
Gazer U4-gazer anim.gif XU4-gazer anim.gif 120 255 16 0 39 18 Ranged sleep field
Phantom U4-phantom anim.gif XU4-phantom anim.gif 64 127 9 0 22 9
Orc U4-orc anim.gif XU4-orc anim.gif 40 111 6 0 19 6
Skeleton U4-skeleton anim.gif XU4-skeleton anim.gif 24 63 4 0 9 3 Undead
Rogue U4-rogue anim.gif XU4-rogue anim.gif 40 111 6 0 19 6 Steals gold
Ettin U4-ettin anim.gif XU4-ettin anim.gif 56 127 8 0 19 8 Ranged
Headless U4-headless anim.gif XU4-headless anim.gif 32 63 5 0 16 4
Cyclops U4-cyclops anim.gif XU4-cyclops anim.gif 64 127 9 0 22 9 Ranged
Wisp U4-wisp anim.gif XU4-wisp anim.gif 32 63 5 0 16 4 Teleports
Wizard U4-evilmage anim.gif XU4-mage anim.gif 88 255 12 0 29 13 Ranged magic
Liche U4-liche anim.gif XU4-liche anim.gif 96 255 13 0 38 14 Ranged magic
Lava lizard U4-lavalizard anim.gif XU4-lavalizard anim.gif 48 127 7 0 19 7 Ranged lava (persists)
Zorn U4-zorn anim.gif XU4-zorn anim.gif 120 255 16 0 39 18 Incorporeal, casts Negate
Daemon U4-daemon anim.gif XU4-daemon anim.gif 56 127 8 0 19 8 Ranged magic, flies
Hydra U4-hydra anim.gif XU4-hydra anim.gif 104 239 14 0 39 16 Ranged
Dragon U4-dragon anim.gif XU4-dragon anim.gif 112 255 15 0 39 17 Ranged, flies
Balron U4-balron anim.gif XU4-balron anim.gif 127 255 16 0 39 19 Ranged magic, flies, casts sleep

Non-Evil Creatures[edit]

Deliberately engaging in combat with these creatures will cost virtue. If attacked, the party should flee as this will be judged as just and compassionate. In the wilderness, non-evil creatures will not pursue the character for the sake of combat, but often will if the character is near.

Note that if a mixed monster group includes both evil and non-evil creatures, the party can flee the combat without fearing a loss of Valor.

Name Image Update HP Exp Damage Avg.
dmg.
Special
Min Max Min Max
Giant rat U4-rat anim.gif XU4-rat anim.gif 24 63 4 0 9 3
Giant bat U4-bat anim.gif XU4-bat anim.gif 24 63 4 0 9 3
Insects U4-insects anim.gif XU4-insects anim.gif 24 63 4 0 9 3
Python U4-python anim.gif XU4-python anim.gif 24 63 4 0 9 3 Ranged poison
Giant spider U4-spider anim.gif XU4-spider anim.gif 32 63 5 0 16 4 Ranged poison
Seahorse U4-seahorse anim.gif XU4-seahorse anim.gif 48 127 7 0 19 7 Ranged magic
Bull U4-bull anim.gif XU4-bull anim.gif 64 127 9 0 22 9
Horse U4-horse-anim.gif XU4-horse anim.gif 64 127 9 0 22 9

Townsfolk[edit]

Deliberately engaging in combat with these creatures will cost virtue. Note that, with the exception of guards, indoor combat incidents are only with individual townsfolk/monsters, not groups.

These include all eight playable character types.

Name Image Update HP Exp Damage Avg.
dmg.
Special
Min Max Min Max
Child U4-child anim.gif XU4-child anim.gif 16 31 3 0 8 3
Beggar U4-beggar anim.gif XU4-beggar anim.gif 16 31 3 0 8 3
Merchant U4-merchant anim.gif XU4-merchant anim.gif 24 63 4 0 9 3
Jester U4-jester anim.gif XU4-jester anim.gif 24 63 4 0 9 3
Guard U4-guard anim.gif XU4-guard anim.gif 64 127 9 0 22 9
Lord British U4-british anim.gif XU4-british anim.gif 127 255 16 0 39 19 Invincible, ranged magic
Bard U4-bard-anim.gif XU4-bard anim.gif 24 63 4 0 9 3
Shepherd U4-shepherd anim.gif XU4-shepherd anim.gif 24 63 4 0 9 3
Druid U4-druid anim.gif XU4-druid anim.gif 32 63 5 0 16 4
Tinker U4-tinker anim.gif XU4-tinker anim.gif 48 127 7 0 19 7
Fighter U4-fighter anim.gif XU4-fighter anim.gif 48 127 7 0 19 7
Mage U4-mage anim.gif XU4-mage anim.gif 56 127 8 0 19 8 Ranged magic
Paladin U4-paladin anim.gif XU4-paladin anim.gif 64 127 9 0 22 9
Ranger U4-ranger anim.gif XU4-ranger anim.gif 72 207 10 0 26 11

References[edit]

  1.  “U4_AI.C”. 2016-10-19.

Bestiary Data
Game AkalabethUltima IUltima IIUltima IIIUltima IVUltima VUltima VISavage Empire
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Ultima IXLord of Ultima