Julia (U7 pt 2)

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This article is about a character from Ultima VII Part Two. For other uses, see Julia (Disambiguation).


Julia
JuliaSI.PNG
Julia, from Ultima VII Part Two
Species: human
Appearances
Ultima VII Part Two
Location: Moonshade

Julia is the commander of the Rangers of Moonshade on Serpent Isle and appears in Ultima VII Part Two.

Description[edit]

Although her position garnered her a modicum of respect, Julia was technically a mundane, having no magic apart from her magic sword and thus tried to generally keep her men out of the mages' messes, only coming in to clean up the aftermath.

When the Avatar met Julia, she was able to explain the (rather limited) role of the Rangers in keeping the peace in Moonshade and to detail their manufacture of fine wines – she could even assist in identifying the ice wine that had been swapped with the Avatar's cloth map of Britannia, though the swapped item was gone.

Julia did hold the key to the catacombs, the only way to leave Moonshade without a ship or by magic, but would not release it until the hero could prove to be able to safely traverse Furnace. Later, once she was assured that the hero had the Chill spell necessary to survive the heat, she would give the Avatar the key to the catacombs under Moonshade (through which the hero could reach the underground city of Furnace) for a bribe of forty guilders.

She was killed when Shamino the Anarch usurped the power in Moonshade. The Avatar found her body in the vineyard.

Lore[edit]

To Filbercio’s left sat Julia, who is the Captain of the Rangers, and next to her sat Ernesto, her lieutenant. They said little during the evening, but I did catch Ernesto sneaking glances at Julia with more than respect in his eyes.

Goods[edit]

Prices in Ultima VII Part Two are as follows:[1]

Cost
(guilders)
Min* Max†
WineSI.png Wine 9 15
IceWineSI.PNG Ice wine 15 25
VintageWine.png Vintage wine 30 50
Minimum price the vendor is willing to accept.

†  Initial asking price.

Trivia[edit]

  • The model for Julia's character portrait is Tami Lyn Petrus.[2]
  • Should the Avatar ask Bucia about the bottle they retrieved from the goblin rally point north of Monitor, she will recommend consulting the city's rangers.[3] If asked, Julia will be able to identify the bottle's contents as Fawnish ale, and she can be led to discuss her own experiences in the City of Beauty, telling the hero about her meeting with and attraction to Jorvin and her suspicions as to his involvement with Lady Yelinda.[4]
  • Julia is part of the Material cut from Serpent Isle. In the original story she had a much bigger role, where she served as Shamino the Anarch’s enforcer after he overtook the city, and would issue certificates which would allow the bearer to steal with impunity for an hour at a time. If caught by the rangers without one, the Avatar would be immediately flung into the Mountains of Freedom again.[5] Parts of this plot are still visible in the usecode for the game.
  • All the inhabitants of Moonshade have Italian or pseudo-Italian names. The name Julia is pronounced the same as the Italian name Giulia.

References[edit]

  1. Hobbs, Sherri G.. Ultima VII Part Two Clue Book (Ultima VII Part Two). Origin Systems, Inc.: 1993. Pages 53–60.
  2. Armintrout, Bill. Ultima VII, Part Two: THE SERPENT ISLE - Moonshade Townplot (MOONSHAD.DOC) (Ultima VII Part Two). September 8, 1992. Page 18.
  3. BuciaPaul Carr’s Ultima transcriptsUltima VII Part Two. "brown bottle".
  4. JuliaPaul Carr’s Ultima transcriptsUltima VII Part Two. "bring-drunk sailors, brown bottle, Fawn, guard captain".
  5. Armintrout, Bill. Ultima VII, Part Two: THE SERPENT ISLE - Moonshade Townplot (MOONSHAD.DOC). September 8, 1992. Page 13.