Guardian

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Guardian
Taunt1.jpg
Guardian, from Ultima Underworld II
Species: unknown
Appearances
Ultima Underworld II
Location: Ethereal Void
Ultima IX
GuardIX.jpg
Guardian, from Ultima IX
Location: Terfin
Transcript: Guardian
Ultima VIII
Gua2.jpg
Guardian, from Ultima VIII
Location: Ethereal Void
Ultima VII Part Two
GuardSI.jpg
Guardian, from Ultima VII Part Two
Location: Ethereal Void
Ultima VII
U7intro.jpg
Guardian, from Ultima VII
Location: Ethereal Void

The Guardian (also known at times as the Guide and the Destroyer) is an inter-dimensional entity of vast evil who was created from the personal aspects of the Stranger, purged when the individual assumed the mantle of Avatarhood. Malevolently conquering numerous worlds throughout time and space, this titanic being served as the primary antagonist in the Age of Armageddon saga, which includes Ultima VII, Ultima Underworld II, Ultima VII Part Two, Ultima VIII and Ultima IX.

Description[edit]

For a comprehensive list of the Guardian's mocking words throughout the series, see: Taunts of the Guardian

The Guardian appeared as a red, rocky skinned giant throughout the series, and was succinctly described by the wisps of Xorinia as "vain, greedy, egocentric, and malevolent."[1] Possessed of considerable magical prowess and the gift of telepathic communication, the Guardian's methods frequently involved elaborate deception and exploiting other beings through invasion of their thoughts; although he was not above brute force, as demonstrated by his reign of destruction on Pagan or his conjuration of the great blackrock dome in Britannia. He was also particularly fond of taunting and mocking his enemies, as is evidenced by his continual psychic harassment of the Avatar during the years of their feud.

During all of his conflicts with the Avatar, the Guardian consistently withheld any direct assault on the hero, perhaps knowing that such assaults would be futile against a being who had once been a part of him. Nevertheless, he would frequently entice his followers to make attempts on the hero's life, or alternatively would attempt to lead his counterpart into fatal traps.

History[edit]

Creation and Early Conquests[edit]

The Guardian came into existence some time after the Stranger attained enlightenment in the Abyss, coalescing out of the sins abandoned by the newly christened Avatar. While it is unknown precisely when the event occurred, the malevolent entity seemed to have lost little time in forging for himself an empire of conquest, leaving his mark throughout the multiverse. The worlds of Tarna, Rhiannon, Talorus, and the unnamed realm housing Killorn Keep all eventually fell under his sway or dominion; worlds upon which he could not exert his power he often destroyed, leaving blighted husks of great civilizations as could be seen in realms such as Anodunos. In other worlds still, he made twisted compacts with other beings of great power, using his deceit to bring about the rise of the Titans on the once sunny lands of Pagan.[2]

Due to his campaign across the cosmos, the exact chronology of his enterprises outside of Britannia is difficult to track, given the shifts in temporal flow that accompany movement between worlds. He appears, for example, to have exerted influence upon the realm of Serpent Isle in the days of the Ophidian wars, despite such events having occurred centuries before his "birth" with the Stranger's ascent to Avatarhood. In this era he made himself known as the "Guide" and enticed his acolytes Rieya, Solaria and Drusilla to interfere with the planting of the Silver Seed in Serpent Islander soil – a deed about to be enacted by the Avatar, who had also managed to find a means to traverse the march of time.[3][4][5]

The Black Gate[edit]

Notwithstanding this paradoxical meeting in the past, from the Avatar's perspective, the Guardian was first encountered during Ultima VII, when the Destructor of Worlds turned his sights on the land of Britannia. Intently focused on the world his counterpart so cherished, the red titan used his powers of psychic seduction to slowly corrupt the people of the realm over several years, establishing among them a philosophical society known as the Fellowship, which would serve to build the hierarchy of his conquest when at last he set foot on the planet. The leaders of this group – directly communing with their master and knowing his aims – endeavored to build a portal from his current dimension to Britannia, constructing a vast moongate of blackrock that would open to their lord at the moment of their system's astronomical alignment.[6]

However, the Time Lord – who had proven curiously instrumental in the Stranger's past transformation – sought to thwart this course of events, and used his powers to summon the hero back to Britannia. The Guardian, foreseeing such an eventuality, entrapped the meddling celestial in a space-time loop powered by one of the constructs of his followers. Despite this, the Avatar nevertheless managed to infiltrate the Guardian's operations at the time, and was able to destroy the Black Gate moments before the wicked counterpart stepped through. Among those chosen by the Guardian to be his inner circle of disciples, only the sage, Batlin, survived the hero's wrath, transported by his dark master to the realm of Serpent Isle to await further orders.[6]

The Blackrock Gem[edit]

Still not content to abandon his aims on Britannia, the Guardian struck another blow to the realm a year later, in the midst of a festival celebration efforts to counteract the Fellowship's ill effects. In the midst of celebrations within Castle Britannia, the red titan conjured a vast dome of blackrock around the revelers inside – trapping the Avatar and many notables of the realm within – whilst he prepared an invasion from his stronghold at Killorn Keep.

Nystul, the court magician at the time, was able to discern that the magicks creating the blackrock sphere were clumsily woven, and the Avatar was able to confirm that a tiny replica of the jewel that surrounded the party-goers existed deep within the keep's sewage systems. Exploiting this mystical abnormality, the hero was able to travel to other worlds that had suffered the Guardian's intrusions, questing throughout eight realms that being exposed to the vast scope of the opponent's power. Eventually, after locating a number of similar copies of the gem throughout the dimensions, the hero was able to disrupt the spell that kept the castle-dwellers imprisoned. After weathering an attack by the Killorn forces and their champion, Mors Gotha, the Avatar was at last able to sound the ancient Horn of Praecor Loth using the power of an air djinn – which had been bound into the Avatar's own body – destroying the dome with the artifact's resonance.[7][8]

The Imbalance[edit]

Six months later, the Avatar was at last able to pick up on the trail of Batlin, traveling to the Serpent Isle in pursuit of him. During this time, the ill effects of the Great Earth Serpent's displacement had become manifest in many worlds, and the hero's quest soon turned from unraveling the Guardian's plans to preventing the imminent collapse of the universe, as the threat of the Imbalance loomed ever nearer.

During this adventure, Batlin's ambitions overtook his loyalties to his ethereal master, and the power-hungry sage sought to exceed the Guardian in power by opening the Wall of Lights in the city of Spinebreaker and ascending into the Ethereal Void. Disastrously, the foolish man had not taken proper precautions in securing prisons for the three Banes of Chaos, whose presence was necessary for such a feat, and he attempted to unlock the wall using the incorrect blackrock serpent. Seeing his former disciple's hubris bring him low, the Guardian cackled as the Banes slew Batlin and began a campaign of slaughter across the world, refusing to proffer aid as his dying underling begged for succor.

It was not until the Avatar, now invested as the Hierophant of Balance, entered the Void at Sunrise Isle that the Destructor of Worlds made his next move. Snatching the hero from ethereal space, the Guardian deposited the Avatar on the shadowy world of Pagan, which had already fallen victim to his ministrations. Here, the stranded Avatar fought desperately to return to Britannia, unseating and destroying the land's four elemental deities in order to carve a path back to the world the Avatar had vowed to protect.

Reunification and Ascension[edit]

Upon arriving once more in Britannia, the returned hero was confronted with a desolate view of the Guardian's fortress on the barren isle of Terfin. After being pulled briefly back to Earth from this disturbing sight by the Time Lord, the Avatar prepared for a last quest and reentered the realm, finding that the red titan had managed to at last enter the world physically during the Avatar's absence, and that he had erected a series of great columns across the landscape – twisting the hearts of the land's people and slowly pulling the moons from their orbit that Britannia might be annihilated.

Fighting valiantly to restore the people of the realm to virtue and to at last find means to finally defeat their adversary, the hero was at last visited with the shocking news of the Guardian's origins. Realizing that the division within the Avatar's own soul had caused such calamity throughout the universe, the Avatar chose to sacrifice individual existence to reunite with the Guardian and – using a contained casting of the Armageddon spell – self-destructed along with the evil counterpart, reuniting in some space and time outside of the material plane, that Britannia might live on.[9]

Lore[edit]

Guardianuw2.jpg
Already, The Guardian is promising to be a powerful threat. Magic in Britannia has taken a turn for the worse in the past few years. I believe that The Guardian has done something to cause this malady. Not many people have noticed that Britannia's problem with Moongates -- their being so unreliable -- occurred around the same time.
It follows that The Guardian is most likely responsible for this serious plague. The Guardian also possesses some kind of power which allows him to speak to and `charm' naive innocents so that they will gladly join The Fellowship and become Grade One members. These unfortunate lambs will most likely become The Guardian's slaves should he ever come into power.
In recent years, an extradimensional being who styles himself "the Guardian" made a stealthy attempt to conquer this world. Of this being we know little — only that he wields great sorcerous power and is utterly evil. With the aid of the wizard Batlin, he created an organization known as The Fellowship, which claimed devotion to the establishment of a new spiritual philosophy. The higher initiates of The Fellowship were gradually seizing power throughout the land, spreading corruption, and carrying out the Guardian’s hidden purposes.
Then came a glorious change to the people of the land. Spoken only in hushed whispers, the leaders of a religious rebellion first made the words of the Guardian known to the public. This Guardian talked to them within their minds, foretelling of a dark time when a champion of tremendous evil would try to enter their world. This Destroyer would turn the very forces of nature — the elements of earth, water, air and fire — against them, raining destruction across the land. Only by offering worship to those very elements could the people hope to dissuade them from assisting the Destroyer.
In the absence of the Avatar on the world of Pagan, the Guardian has thrown Britannia into the hungry mouth of chaos. The image [of the tapestry] suggests that the lands are burning under the Guardian’s command. Across the defiled lands, enormous columns have sprung and begun to leak evil into the soil. The people are confused in their beliefs and behaviors. It is a dark time when the Avatar returns to battle for the final time.
– from Journal (Ultima IX)


Character Evolution[edit]

The Guardian's origin concept evolved significantly from the creation of his character through to the series' conclusion, afforded by Richard Garriott's conscious deferment of a finalized background until such a revelation became necessary. In his interview for Ultima: The Avatar Adventures, conducted prior to the release of Ultima VII, Garriott speculates as to the Guardian's originating from a race of omniscient, deity-like entities inspired by the Hindu and ancient Greek pantheons, supplemented with the possibility he is far from supreme among his own kind. As described by the Ultima creator, "He's only Darth Vader, and the Emperor lives around the next corner."[10] In Ultima VII itself, it is stated by the wisps and Time Lord that the Guardian hails from another dimension, the monolithic blackrock Cube, Sphere, and Tetrahedron generators having been sent from his world,[11][12] where Garriott originally envisioned Ultima IX taking place.[13]

When active production of Ultima IX began, however, a direct correlation between the Avatar and the Guardian was proposed,[14] and by the time the game was in its second iteration of development (1995–1997), the inter-dimensional conqueror's lineage was construed to have originated with the Gem of Immortality, the Avatar an unwitting catalyst.[15][16] In this version of events, the hero's psyche became bound with the black jewel at the moment of its shattering in Template:U1ink, and the shards that remained were imbued with a nebulous, sentient force from which the three Shadowlords were spawned (the particulars of this sequence vary by source: Blackthorn states the malevolent force independently manifested following the events of Ultima IV and only then came to inhabit the shards, merely resonating with the Avatar's previous contact to focus itself in opposition to the Three Principles; the Guardian himself, meanwhile, suggests the embryonic Shadowlords formed directly from the elements of the Avatar that were drawn into the Gem of Immortality at the time of Ultima I). Upon their expulsion from Britannia in Ultima V, the Shadowlords were then to have coalesced in the Ethereal Void and returned in the guise of a uniquely gifted wingless gargoyle, who possessed abilities characteristic of his aerial counterparts. Warning of the civilization's impending demise following its loss of the Codex of Ultimate Wisdom, this individual was to have risen to such prominence among his race that he became known as the "Savior" and spearheaded the Gargish uprising in Ultima VI, before vanishing amidst the Avatar's pilgrimage to their realm. Prior to his disappearance, the Savior foretold of his triumphant return to lead his brethren through an inevitable period of tribulation; it is this re-emergent entity who was to have been the Guardian as encountered in Ultima VII onward, before a final rewrite of Ultima IX brought with it the original fiction learned in the released game.

Trivia[edit]

  • In all installments featuring the Guardian, Bill Johnson provides the character's voice, having originally been approached for the role by former classmate and Ultima VII writer, Raymond Benson.[17] In 1996, Michael Dorn was hired to perform the part in Ultima IX and recorded his lines,[18] but after major story changes the team decided to bring Johnson back in his stead.
  • In Ultima IX, attacking the Guardian will cause the Avatar to take damage; however, the Guardian can attack the Avatar seemingly without ill effect.

Gallery[edit]

External Links[edit]

References[edit]

  1. Xorinite wispUnderworld Dragon’s Ultima VII transcriptUltima VII. "exchange".
  2. BeatriceEthereal Software’s Ultima Underworld II transcriptUltima Underworld II.
  3. RieyaEthereal Software’s Ultima VII Part Two transcriptUltima VII Part Two.
  4. SolariaEthereal Software’s Ultima VII Part Two transcriptUltima VII Part Two.
  5. DrusillaEthereal Software’s Ultima VII Part Two transcriptUltima VII Part Two.
  6. 6.0 6.1 Time LordUnderworld Dragon’s Ultima VII transcriptUltima VII. "(after destroying the Sphere generator), crisis, mission".
  7. NystulEthereal Software’s Ultima Underworld II transcriptUltima Underworld II.
  8. Mors GothaEthereal Software’s Ultima Underworld II transcriptUltima Underworld II.
  9. ShaminoQuill Dragon’s Ultima IX transcriptUltima IX.
  10. DeMaria, Rusel et al. "A Conversation With Richard Garriott". Ultima: The Avatar AdventuresPrima Publishing: 1992. Pages 381, 388–389.
  11. wispsUltima VII usecodeUltima VII. "exchange".
  12. Time LordUltima VII usecodeUltima VII. "Cube, Sphere, Tetrahedron".
  13. Kully, Kenneth. “Spam Spam Spam Humbug 94 – The Lost Richard Garriott Interview”. The Ultima Codex. 2017-11-29. Retrieved 2018-05-06.
  14. Kully, Kenneth. ““Oh no, not Moonglow again!” – An Interview with Mike McShaffry”. The Ultima Codex. 2014-04-11. Retrieved 2018-05-06.
  15. White, Robert. Ultima IX: Ascension – Plot Treatment. July 17, 1997. Pages 30, 41, 50.
  16. McCubbin, Chris et al. "A Conversation With Richard Garriott". Prima's Official Guide to Ultima IX: Ascension (Ultima IX). Prima Publishing: 1999. Page 288.
  17. Lawton, Adam. “Interview with Bill Johnson”. Media Mikes. 2011-10-30. Retrieved 2016-08-07.
  18. Steinberg, Richard et al. "Ultima goes Hollywood". Point of OriginOrigin Systems: September 20, 1996. Page 3.