A Samurai with 50 Bushido or above may activate the Perfection system by honoring a target creature. This grants a damage bonus dependant on consecutive hits. At 90 skill, it becomes possible to use Bushido in place of Animal Taming for the purpose of controlling and riding Lesser Hiryus.
After buying points from NPC Samurai in Zento until reaching 30, use the following moves at the following skill levels for maxium effeciency training:
- 30 - 60: Cast Confidence.
- 60 - 75: Cast Counter Attack.
- 75 - 105: Cast Evasion.
- 105 - 120: Cast Momentum Strike.
|Icon||Name||Skill (minimum)||Mana||Duration (seconds)||Description|
|Honorable Execution||25||0||6-10||Killing move. If hit, then 10 seconds swing speed increase and 10 HP restored. If missed, penalty of 6 seconds loss of magical defense and all other resistances lowered by 40.|
|Counter Attack||40||5||Next parry||Places you in a defensive stance that allows you to automatically counter attack the next time you successfully parry, without interrupting your normal swing timer.|
|Lightning Strike||50||5||Instant||Single attack with a 50% Hit Chance Increase. (Bonus always applies)|
|Confidence||25||10||4||A defensive stance that allows Stamina and Hit Points gain with each successful parry. Each such parry will heal 1 to (Bushido / 12) hit points, and refresh stamina for 1 to (Bushido / 5). Also increases stamina and Hit Point Regeneration rate for 4 seconds upon activation.|
|Evasion||60||10||3-6(+2)||A vastly increased parry, that can only be used every 20 seconds. Anatomy and Tactics strengthen the skill.|
|Momentum Strike||70||10||Instant||Works only on multiple targets. A successful hit on an opponent results in another hit attempt on a different, adjacent opponent. A damage bonus of 100% is applied to the second target, if the first target is killed.|
- Despite it sounding logical, this skill is not taught in the Bushido Dojo.