Sleep (concept)

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This article is about a game mechanic. For other uses, see Sleep (disambiguation).


Sleeping is an activity that the Stranger, NPCs and monsters can experience, either by magical means or under controlled situations.

Description[edit]

Magical[edit]

The Sleep spell can be used to put a magician’s enemies to sleep, rendering them temporarily harmless, as well as vulnerable.

Natural[edit]

From time to time, a party of adventurers can elect to slumber so as to restore health and mana. Although the ideal place to do this is at an inn, travelers can also hole up and camp in the wilderness. This can be dangerous however, as the sleepers may be set upon by enemies or hungry creatures, and will often be slow to awaken to defend themselves without first setting a watch.

A potion can be used to induce sleep.

See Also[edit]