Talk:Detect Trap
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Traps snap shut?[edit]
I wasn't sure what to make of "traps are invisible until the unwary adventurer is close enough that they can snap shut". This makes it seem like it's a security mechanism that merely closes to prevent access rather than a booby trap. Should it be changed to "can spring"?
I'd also like to know about them being invisible. Are these things that are only visible when it's too late? What are some examples and in what games?--The Ultra-Mind (talk) 10:32, 17 June 2025 (MDT)
Link to dungeon traps?[edit]
Should there be a link to Dungeon trap or are they a completely different game mechanic?--The Ultra-Mind (talk) 10:32, 17 June 2025 (MDT)